示例#1
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        /// <summary>
        /// Convert from RGB to LAB color space.
        /// </summary>
        ///
        /// <param name="rgb">Source color in <b>RGB</b> color space.</param>
        ///
        /// <returns>Returns <see cref="LAB"/> instance, which represents converted color value.</returns>
        ///
        public static LAB FromRGB(RGB rgb)
        {
            LAB hsl = new LAB();

            FromRGB(rgb, hsl);
            return(hsl);
        }
示例#2
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 /// <summary>
 /// Convert from LAB to RGB color space.
 /// </summary>
 ///
 /// <param name="hsl">Source color in <b>LAB</b> color space.</param>
 /// <param name="rgb">Destination color in <b>RGB</b> color space.</param>
 ///
 public static void ToRGB(LAB lab, RGB rgb)
 {
     rgb.Red   = (byte)(lab.Lightness + lab.A / 2.0 + lab.B / 3.0);
     rgb.Green = (byte)(lab.Lightness - lab.A / 2.0 + lab.B / 3.0);
     rgb.Blue  = (byte)(lab.Lightness - (2.0 * lab.B / 3.0));
 }
示例#3
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        /// <summary>
        /// Selection based on pixel similarity in LAB color space
        /// </summary>
        public static unsafe Bitmap Similiar_LAB(Bitmap image, Rectangle rect, List <LAB> labs, int similarity)
        {
            Bitmap dest = (Bitmap)image.Clone();

            if (labs.Count == 0)
            {
                return(dest);
            }

            BitmapData srcDat = image.LockBits(rect, ImageLockMode.ReadOnly, image.PixelFormat);
            BitmapData dstDat = dest.LockBits(rect, ImageLockMode.ReadWrite, dest.PixelFormat);

            int width  = rect.Width;
            int height = rect.Height;
            int stride = srcDat.Stride;

            // get pixel size
            int pixelSize = (image.PixelFormat == PixelFormat.Format24bppRgb) ? 3 : 4;

            int offset = stride - width * pixelSize;

            // do the job
            byte *src = (byte *)srcDat.Scan0.ToPointer();
            byte *dst = (byte *)dstDat.Scan0.ToPointer();

            //L = 0~255
            //A = -255~255 = 0~511
            //B = -255~255 = 0~511
            const int LAB_num = 256 + 512 + 512;

            int[] table_mix = new int[LAB_num];
            for (int i = 0; i < LAB_num; i++)
            {
                table_mix[i] = -1;
            }

            int total_l;

            foreach (LAB lab in labs)
            {
                total_l = (int)(lab.Lightness + lab.A + lab.B + 510);

                for (int i = 0; i < similarity / 2; i++)
                {
                    if ((total_l + i) < LAB_num)
                    {
                        table_mix[total_l + i] = 1;
                    }
                    if ((total_l - i) >= 0)
                    {
                        table_mix[total_l - i] = 1;
                    }
                }
            }

            int koba;

            // for each row
            for (int y = 0; y < height; y++)
            {
                // for each pixel
                for (int x = 0; x < width; x++, src += pixelSize, dst += pixelSize)
                {
                    LAB lab = LAB.FromRGB(new RGB(src[RGB.R], src[RGB.G], src[RGB.B]));
                    koba = (int)(lab.Lightness + lab.A + lab.B + 510);

                    if (table_mix[koba] == 1)
                    {
                        dst[RGB.R] = dst[RGB.G] = dst[RGB.B] = 0;
                    }
                    else
                    {
                        dst[RGB.R] = dst[RGB.G] = dst[RGB.B] = 255;
                    }
                }
                src += offset;
                dst += offset;
            }

            image.UnlockBits(srcDat);
            dest.UnlockBits(dstDat);

            return(dest);
        }
示例#4
0
 /// <summary>
 /// Convert from RGB to LAB color space.
 /// </summary>
 public static void FromRGB(RGB rgb, LAB lab)
 {
     lab.Lightness = (rgb.Red + rgb.Green + rgb.Blue) / 3;
     lab.A         = rgb.Red - rgb.Green;
     lab.B         = (rgb.Red + rgb.Green) / 2 - rgb.Blue;
 }
示例#5
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        /// <summary>
        /// Selection based on pixel similarity in LAB color space
        /// </summary>
        public static unsafe Bitmap Similiar_LABAver(Bitmap image, Rectangle rect, List <LAB> labs, int similarity)
        {
            Bitmap dest = (Bitmap)image.Clone();

            if (labs.Count == 0)
            {
                return(dest);
            }

            BitmapData srcDat = image.LockBits(rect, ImageLockMode.ReadOnly, image.PixelFormat);
            BitmapData dstDat = dest.LockBits(rect, ImageLockMode.ReadWrite, dest.PixelFormat);

            int width  = rect.Width;
            int height = rect.Height;
            int stride = srcDat.Stride;

            // get pixel size
            int pixelSize = (image.PixelFormat == PixelFormat.Format24bppRgb) ? 3 : 4;

            int offset = stride - width * pixelSize;

            // do the job
            byte *src = (byte *)srcDat.Scan0.ToPointer();
            byte *dst = (byte *)dstDat.Scan0.ToPointer();

            //L = 0~255
            //A = -255~255
            //B = -255~255
            int sumL, sumA, sumB;
            int averL, averA, averB;
            int minL, minA, minB;
            int maxL, maxA, maxB;

            sumL = sumA = sumB = 0;
            foreach (LAB lab in labs)
            {
                sumL += lab.Lightness;
                sumA += lab.A;
                sumB += lab.B;
            }
            averL = sumL / labs.Count;
            averA = sumA / labs.Count;
            averB = sumB / labs.Count;

            minL = Math.Max(averL - similarity / 2, 0);
            minA = Math.Max(averA - similarity / 2, -255);
            minB = Math.Max(averB - similarity / 2, -255);

            maxL = Math.Min(averL + similarity / 2, 255);
            maxA = Math.Min(averA + similarity / 2, 255);
            maxB = Math.Min(averB + similarity / 2, 255);

            // for each row
            for (int y = 0; y < height; y++)
            {
                // for each pixel
                for (int x = 0; x < width; x++, src += pixelSize, dst += pixelSize)
                {
                    LAB lab = LAB.FromRGB(new RGB(src[RGB.R], src[RGB.G], src[RGB.B]));

                    if (lab.Lightness >= minL && lab.Lightness <= maxL &&
                        lab.A >= minA && lab.A <= maxA &&
                        lab.B >= minB && lab.B <= maxB)
                    {
                        dst[RGB.R] = dst[RGB.G] = dst[RGB.B] = 0;
                    }
                    else
                    {
                        dst[RGB.R] = dst[RGB.G] = dst[RGB.B] = 255;
                    }
                }
                src += offset;
                dst += offset;
            }

            image.UnlockBits(srcDat);
            dest.UnlockBits(dstDat);

            return(dest);
        }