public override void CreateScene() { Lines3Dv3 line = new Lines3Dv3(); SceneNode node1 = base.sceneMgr.RootSceneNode.CreateChildSceneNode("Line3Node"); node1.AttachObject(line.CreateNode("Line3", base.sceneMgr, true)); }
public override void CreateScene() { Lines3Dv3 line = new Lines3Dv3(); SceneNode node1 = base.sceneMgr.RootSceneNode.CreateChildSceneNode("Line3Node"); node1.AttachObject(line.CreateNode("Line3", base.sceneMgr, true)); }