public override void CreateScene()
        {
            Lines3Dv3 line = new Lines3Dv3();

            SceneNode node1 = base.sceneMgr.RootSceneNode.CreateChildSceneNode("Line3Node");
            node1.AttachObject(line.CreateNode("Line3", base.sceneMgr, true));
        }
示例#2
0
        public override void CreateScene()
        {
            Lines3Dv3 line = new Lines3Dv3();

            SceneNode node1 = base.sceneMgr.RootSceneNode.CreateChildSceneNode("Line3Node");

            node1.AttachObject(line.CreateNode("Line3", base.sceneMgr, true));
        }