/// <summary> /// Initialize serialport. /// </summary> public void InitializeSerialPort() { //Read config and initialize serialport. config = SerialPortConfigurer.ReadConfig(); serialPort = new SerialPort(config.portName, config.baudRate, config.parity, config.dataBits, config.stopBits) { ReadBufferSize = config.readBufferSize, ReadTimeout = config.readTimeout, WriteBufferSize = config.writeBufferSize, WriteTimeout = config.writeTimeout }; //Initialize read and write thread. readThread = new Thread(ReadBytesFromBuffer) { IsBackground = true }; writeThread = new Thread(WriteBytesToBuffer) { IsBackground = true }; //Initialize bytes array. readBytes = new byte[config.readCount]; writeBytes = new byte[config.writeCount]; }
/// <summary> /// Initialize serialport. /// </summary> /// <param name="error">Error message.</param> /// <returns>Initialize base on config file.</returns> private bool InitializeSerialPort(out string error) { //Read config and initialize serialport. var isRead = SerialPortConfigurer.ReadConfig(out config, out error); serialPort = new SerialPort(config.portName, config.baudRate, config.parity, config.dataBits, config.stopBits) { ReadBufferSize = config.readBufferSize, ReadTimeout = config.readTimeout, WriteBufferSize = config.writeBufferSize, WriteTimeout = config.writeTimeout }; //Initialize read and write thread. readThread = new Thread(ReadBytesFromBuffer) { IsBackground = true }; writeThread = new Thread(WriteBytesToBuffer) { IsBackground = true }; //Initialize bytes array. readBytes = new byte[config.readCount]; writeBytes = new byte[config.writeCount]; if (isRead) { Debug.Log("Initialize succeed."); } else { Debug.LogWarning("Initialize with default config. error : " + error); } //Return state. return(isRead); }
private void Start() { config = SerialPortConfigurer.ReadConfig(); }
private void Start() { var error = string.Empty; SerialPortConfigurer.ReadConfig(out config, out error); }