public void WicketBallBowled(Batsman batsman) { var ball = new Ball(); ball.Runs = 0; ball.IsPenaltyBall = false; WicketBall += ball.OnWicketBall; DeliverBall(ball); OnWicketBall(batsman); }
public void DeliverBall(int runs, bool isFail) { if (isFail) { PenaltyBallDeliverBall(runs); } else { var ball = new Ball(); ball.Runs = runs; OnBallBowled(runs); OverBalls.Add(ball); } IsOverComplete(); }
private string IsPenaltyBall(Ball ball) { if (ball.IsPenaltyBall) { return "p"; } else { return ""; } }
private void PenaltyBallDeliverBall(int runs) { var ball = new Ball(); ball.Runs = runs; ball.IsPenaltyBall = true; if (hasPenaltyBall) { runs += 3; } else { runs += 1; } hasPenaltyBall = true; OnBallBowled(runs); OverBalls.Add(ball); }
private void DeliverBall(Ball ball) { OnBallBowled(ball.Runs); OverBalls.Add(ball); }