private void detach_CreatedDefects(Defect entity) { this.SendPropertyChanging(); entity.CreatedBy = null; }
private void detach_Defects(Defect entity) { this.SendPropertyChanging(); entity.Project = null; }
private void detach_AssignedDefects(Defect entity) { this.SendPropertyChanging(); entity.AssignedTo = null; }
partial void DeleteDefect(Defect instance);
private void attach_Defects(Defect entity) { this.SendPropertyChanging(); entity.Project = this; }
partial void InsertDefect(Defect instance);
partial void UpdateDefect(Defect instance);