public static string FindPackage(string name) { var lookupA = Directory.GetFiles(GameFinder.GetEditorCookedPcDir(), name + ".upk", SearchOption.AllDirectories); if (lookupA.Length > 0) { return(lookupA.First()); } var lookupB = Directory.GetFiles(GameFinder.GetModsDir(), name + ".upk", SearchOption.AllDirectories); if (lookupB.Length > 0) { return(lookupB.First()); } var lookupC = Directory.GetFiles(GameFinder.GetWorkshopDir(), name + ".upk", SearchOption.AllDirectories); return(lookupC.First()); }
public bool Export(string package, string assetName, ExportType exportType, string destination) { var tmpDir = GetTMPDir(); if (Directory.Exists(tmpDir)) { Directory.Delete(tmpDir, true); } Directory.CreateDirectory(tmpDir); // .\umodel.exe -game=ue3 -path="C:\Program Files (x86)\Steam\steamapps\common\HatinTime\HatinTimeGame\EditorCookedPC" -export HatinTime_Music_Metro4 Act_4_Pink_Paw_Station -sounds -out=".\test" var res = Run($"-game=ue3 -path=\"{GameFinder.GetEditorCookedPcDir()}\" -3rdparty -export {package} {assetName}{(exportType == ExportType.SoundNodeWave ? " -sounds" : "")} -out=\"{tmpDir}\""); if (!res) { return(false); } var extension = GetExtensionForType(exportType); var path = Path.Combine(tmpDir, package, exportType.ToString(), assetName + extension); Debug.WriteLine("ExceptedPath: " + path); if (File.Exists(path)) { if (File.Exists(destination)) { File.Delete(destination); } File.Move(path, destination); return(true); } return(false); }
public static string FindPackage(string name) { return(Directory.GetFiles(GameFinder.GetEditorCookedPcDir(), name + ".upk", SearchOption.AllDirectories).First()); }