public static bool Serialize(string filename, ModConfiguration config) { XmlSerializer xmlSerializer = new XmlSerializer(typeof(ModConfiguration)); try { using (StreamWriter streamWriter = new StreamWriter(filename)) { xmlSerializer.Serialize(streamWriter, config); return true; } } catch { } return false; }
private void InitConfigFile() { try { string pathName = GameSettings.FindSettingsFileByName("gameSettings").pathName; string str = ""; if (pathName != "") { str = Path.GetDirectoryName(pathName) + Path.DirectorySeparatorChar; } Mod_Lang_JAEX.configPath = str + SETTINGFILENAME; Mod_Lang_JAEX.ModConf = ModConfiguration.Deserialize(Mod_Lang_JAEX.configPath); if (Mod_Lang_JAEX.ModConf == null) { Mod_Lang_JAEX.ModConf = ModConfiguration.Deserialize(SETTINGFILENAME); if (Mod_Lang_JAEX.ModConf != null && ModConfiguration.Serialize(str + SETTINGFILENAME, Mod_Lang_JAEX.ModConf)) { try { File.Delete(SETTINGFILENAME); } catch { } } } if (Mod_Lang_JAEX.ModConf == null) { Mod_Lang_JAEX.ModConf = new ModConfiguration(); if (!ModConfiguration.Serialize(Mod_Lang_JAEX.configPath, Mod_Lang_JAEX.ModConf)) { Mod_Lang_JAEX.configPath = SETTINGFILENAME; ModConfiguration.Serialize(Mod_Lang_JAEX.configPath, Mod_Lang_JAEX.ModConf); } } } catch { } }