示例#1
0
        /// <summary>
        /// Creates a UniFile based on the information from this FSNodeFile.
        /// </summary>
        /// <param name="onlyVirtual">Set to true to only return a UniFile if this file is virtual (otherwise null).</param>
        /// <param name="onlyLocal">Set to true to only return a UniFile if this file is local (otherwise null).</param>
        /// <returns></returns>
        public virtual UniFile GetUniFile(bool onlyVirtual = false, bool onlyLocal = false)
        {
            if (onlyVirtual)
            {
                return(null);
            }
            UniFile uniFile = null;

            try
            {
                // try to open it
                uniFile = new UniFile(GetPath());
            }
            catch (Exception e)
            {
                UIHelper.ShowError(
                    "An error occured while trying to load the file! Please ensure that it still exists! Info: {0}",
                    e.Message);
                if (uniFile != null)
                {
                    uniFile.Close();
                }
                LoggingManager.HandleException(e);
            }
            return(uniFile);
        }
        static public bool SetupConfigSystem(string configFilePath)
        {
            ModManager.ApplicationExit += ModManagerApplicationExit;
            LoggingManager.SendMessage("ConfigManager - Setting up config system...");
            if (!File.Exists(configFilePath))
            {
                LoggingManager.SendMessage("ConfingManager - No plugins.config found, creating one from scratch");
            }

            s_sConfigFilePath = configFilePath;
            FileStream config = null;

            try
            {
                config          = File.Open(configFilePath, FileMode.OpenOrCreate, FileAccess.Read, FileShare.Read);
                s_pluginsConfig = XmlConfigReader.Read(config);
            }
            catch (Exception e)
            {
                LoggingManager.SendMessage("ConfigManager - Failed to set up config system from file: " + configFilePath);
                LoggingManager.HandleException(e);
                return(false);
            }
            finally
            {
                if (config != null)
                {
                    config.Close();
                }
            }
            LoggingManager.SendMessage("ConfigManager - Config system set up successfully!");
            return(true);
        }
        static void ModManagerApplicationExit()
        {
            FileStream configFile = null;

            try
            {
                if (s_pluginsConfig != null)
                {
                    configFile = File.Open(s_sConfigFilePath, FileMode.OpenOrCreate, FileAccess.Write,
                                           FileShare.Read);
                    XmlConfigWriter.Write(s_pluginsConfig, configFile);
                    configFile.Flush();
                }
            }
            catch (Exception ex)
            {
                LoggingManager.SendMessage("ConfigManager - Could not write config file");
                LoggingManager.HandleException(ex);
                UIHelper.ShowError("Failed to save configuration file. See Log file for more information.");
            }
            finally
            {
                if (configFile != null)
                {
                    configFile.Close();
                }
            }
        }
示例#4
0
        static private void LoadPlugin(Assembly assembly)
        {
            try
            {
                foreach (Type type in assembly.GetTypes())
                {
                    if (!type.IsSubclassOf(typeof(ModToolPlugin)))
                    {
                        continue;
                    }
                    var plugin = type.GetConstructor(Type.EmptyTypes).Invoke(null) as ModToolPlugin;
                    if (type.IsSubclassOf(typeof(FileTypePlugin)))
                    {
                        var      ftp  = plugin as FileTypePlugin;
                        string[] exts = ftp.FileExtensions;
                        foreach (string ext in exts)
                        {
                            if (!FileTypePlugins.ContainsKey(ext.ToLower()))
                            {
                                FileTypePlugins.Add(ext.ToLower(), new List <FileTypePlugin>());
                            }
                            FileTypePlugins[ext.ToLower()].Add(ftp);
                        }
                    }

                    var pluginMenu = new ToolStripMenuItem(plugin.PluginName)
                    {
                        Name = type.FullName
                    };
                    plugin.Init(new PluginEnvironment(pluginMenu.DropDownItems,
                                                      ModToolEnvironment.CombinedFileTreeContext,
                                                      ModToolEnvironment.VirtualFileTreeContext));
                    if (pluginMenu.DropDownItems.Count > 0)
                    {
                        ModToolEnvironment.PluginMenu.Add(pluginMenu);
                    }
                    else
                    {
                        pluginMenu.Dispose();
                    }
                }
            }
            catch (ReflectionTypeLoadException e)
            {
                LoggingManager.SendMessage("PluginManager - Could not load plugin!");
                LoggingManager.SendMessage("LoaderExceptions: ");
                foreach (Exception exc in e.LoaderExceptions)
                {
                    LoggingManager.HandleException(exc);
                }
                LoggingManager.HandleException(e);
                UIHelper.ShowError("Could not load plugin " + assembly.FullName + ": " + e.Message);
            }
            catch (Exception e)
            {
                LoggingManager.SendMessage("PluginManager - Could not load plugin!");
                LoggingManager.HandleException(e);
                UIHelper.ShowError("Could not load plugin " + assembly.FullName + ": " + e.Message);
            }
        }
示例#5
0
 static void LoadDoW2UCS()
 {
     if (File.Exists(DoW2UCSPath))
     {
         LoggingManager.SendMessage("UCSManager - UCS file for vanilla DoW2 found.");
         if (s_dow2UCS == null)
         {
             FileStream ucs = null;
             try
             {
                 ucs       = File.Open(DoW2UCSPath, FileMode.Open, FileAccess.Read, FileShare.Read);
                 s_dow2UCS = UCSReader.Read(ucs);
             }
             catch (CopeDoW2Exception ex)
             {
                 LoggingManager.HandleException(ex);
                 UIHelper.ShowError(ex.Message);
                 ModManager.RequestAppExit(ex.Message);
             }
             finally
             {
                 if (ucs != null)
                 {
                     ucs.Close();
                 }
             }
         }
     }
     else
     {
         LoggingManager.SendMessage("UCSManager - UCS file for vanilla DoW2 not found; we might operate in some strange place other than the DoW2 directory.");
     }
 }
示例#6
0
        static private void TryToGetKeyProvider()
        {
            const string flbPath = "simulation\\attrib\\fieldnames.flb";

            if (!ToolSettings.IsInRetributionMode)
            {
                LoggingManager.SendMessage("ModManager - not in Retribuion-mode, no need to load KeyProvider");
                return;
            }
            LoggingManager.SendMessage("ModManager - Trying to load the KeyProvider (FLB-file)");
            try
            {
                FSNodeFile file = FileManager.AttribTree.RootNode.GetFileByPath(flbPath);
                if (file == null)
                {
                    UIHelper.ShowWarning("Unable to find the FLB file! You probably won't be able to open RBFs.");
                    LoggingManager.SendWarning("ModManager - Failed to load FLB-file from path " + flbPath);
                    return;
                }
                UniFile uni     = file.GetUniFile();
                var     flbFile = new FieldNameFile(uni);
                flbFile.ReadData();
                RBFKeyProvider = flbFile;
            }
            catch (Exception ex)
            {
                UIHelper.ShowError("Unable to open or read the FLB file! You probably won't be able to open RBFs.");
                LoggingManager.SendError("ModManager - Error while loading FLB-file");
                LoggingManager.HandleException(ex);
                return;
            }
            LoggingManager.SendMessage("ModManager - Successfully loaded KeyProvider from " + flbPath);
        }
示例#7
0
        public static void SaveUCS()
        {
            if (s_modUCS == null || s_modUCS.StringCount <= 0)
            {
                LoggingManager.SendMessage("UCSManager - UCS file is empty, nothing to save.");
                return;
            }
            LoggingManager.SendMessage("UCSManager - Saving UCS file for current mod...");
            FileStream ucs = null;

            try
            {
                ucs = File.Create(ModUCSPath);
                UCSWriter.Write(s_modUCS, ucs);
            }
            catch (Exception ex)
            {
                LoggingManager.SendMessage("UCSManager - Failed to save UCS file!");
                LoggingManager.HandleException(ex);
                UIHelper.ShowError("Failed to save UCS file! See the log for more details!");
                return;
            }
            finally
            {
                if (ucs != null)
                {
                    ucs.Close();
                }
            }
            LoggingManager.SendMessage("UCSManager - Successfully saved UCS file!");
        }
示例#8
0
        /// <exception cref="CopeException"><c>CopeException</c>.</exception>
        private void WriteDesignFile(string designFilePath, string archiveOutputPath)
        {
            if (File.Exists(designFilePath))
            {
                try
                {
                    File.Delete(designFilePath);
                }
                catch (Exception ex)
                {
                    string msg = "Tried to delete archive design file, but failed. Path: " + designFilePath;
                    LoggingManager.SendError("ArchiveCreator - " + msg);
                    LoggingManager.HandleException(ex);
                    throw new CopeException(ex, msg);
                }
            }

            try
            {
                StreamWriter designFile = File.CreateText(designFilePath);
                designFile.WriteLine(string.Format(Resources.ArchiveDesign, ArchiveAlias, TocName, Regex));
                designFile.Flush();
                designFile.Close();
            }
            catch (Exception ex)
            {
                string msg = "Tried to write archive design file, but failed. Path: " + designFilePath;
                LoggingManager.SendError("ArchiveCreator - " + msg);
                LoggingManager.HandleException(ex);
                throw new CopeException(ex, msg);
            }
        }
示例#9
0
        /// <exception cref="CopeException">Could not start archive.exe</exception>
        private static Process StartPacker(string arguments)
        {
            Process archivePacker = null;

            try
            {
                string archiveToolPath = ArchiveToolHelper.GetArchiveToolPath();
                var    startInfo       = new ProcessStartInfo
                {
                    Arguments        = arguments,
                    CreateNoWindow   = true,
                    ErrorDialog      = true,
                    UseShellExecute  = false,
                    FileName         = archiveToolPath,
                    WorkingDirectory = archiveToolPath.SubstringBeforeLast('\\')
                };

                LoggingManager.SendMessage("ArchiveCreator - Starting archive.exe with " + arguments);
                archivePacker = Process.Start(startInfo);
                return(archivePacker);
            }
            catch (Exception ex)
            {
                if (archivePacker != null)
                {
                    archivePacker.Kill();
                    archivePacker.Dispose();
                }
                LoggingManager.SendError("ArchiveCreator - Failed to start archive.exe");
                LoggingManager.HandleException(ex);
                throw new CopeException(ex, "Could not start archive.exe" + ex.Message);
            }
        }
        /// <summary>
        /// Returns a UniFile based on the information from this FSNodeVirtualFile. It will first search for a local file and if there's no local file it'll get the virtual file.
        /// </summary>
        /// <param name="onlyVirtual">Set to true to ignore local files.</param>
        /// <param name="onlyLocal">Set to true to ignore virtual files.</param>
        /// <returns></returns>
        public override UniFile GetUniFile(bool onlyVirtual = false, bool onlyLocal = false)
        {
            UniFile uniFile = null;

            if (!onlyVirtual && HasLocal)
            {
                try
                {
                    // try to open it
                    uniFile = new UniFile(GetPath());
                }
                catch (Exception e)
                {
                    UIHelper.ShowError(
                        "An error occured while trying to load the file! Please ensure that it still exists! Info: {0}",
                        e.Message);
                    if (uniFile != null)
                    {
                        uniFile.Close();
                    }
                    LoggingManager.HandleException(e);
                }
                return(uniFile);
            }
            // is it stored in a SGA archive?
            if (!onlyLocal || !HasLocal)
            {
                SGAStoredFile sgasfExtract = VirtualFile;
                try
                {
                    // try to extract that file for our use into RAM
                    uniFile = new UniFile(sgasfExtract.SGA.ExtractFile(sgasfExtract, (sgasfExtract.SGA.Stream)));
                }
                catch (Exception e)
                {
                    UIHelper.ShowError(
                        "An error occured while trying to load the file! Please ensure that it's SGA archive still exists! Info: {0}",
                        e.Message);
                    if (uniFile != null)
                    {
                        uniFile.Close();
                    }
                    LoggingManager.HandleException(e);
                }
                // set a pseudo path that will be used when saving the file
                if (uniFile != null)
                {
                    uniFile.FilePath = GetPath();
                }
            }
            return(uniFile);
        }
示例#11
0
 private void DeleteDesignFile()
 {
     if (!File.Exists(m_sDesignFilePath))
     {
         return;
     }
     try
     {
         File.Delete(m_sDesignFilePath);
     }
     catch (Exception ex)
     {
         LoggingManager.SendError("ArchiveCreator - tried to delete superfluous SGA-design file but failed");
         LoggingManager.HandleException(ex);
     }
 }
示例#12
0
        static void LoadModUCS()
        {
            LoggingManager.SendMessage(
                "UCSManager - UCS file for current mod " + (File.Exists(ModUCSPath)
                                                                ? "found."
                                                                : "not found, will create a new one."));
            FileStream ucs = null;

            try
            {
                if (File.Exists(ModUCSPath))
                {
                    ucs      = File.Open(ModUCSPath, FileMode.Open, FileAccess.Read, FileShare.Read);
                    s_modUCS = UCSReader.Read(ucs);
                }
                else
                {
                    s_modUCS = new UCSStrings();
                }
            }
            catch (CopeDoW2Exception ex)
            {
                LoggingManager.HandleException(ex);
                UIHelper.ShowError(ex.Message);
                ModManager.RequestAppExit(ex.Message);
            }
            finally
            {
                if (ucs != null)
                {
                    ucs.Close();
                }
            }

            if (s_modUCS.NextIndex > s_nextIndex)
            {
                s_nextIndex = s_modUCS.NextIndex;
            }
            else
            {
                s_modUCS.NextIndex = s_nextIndex;
            }
            s_modUCS.StringAdded    += OnStringAdded;
            s_modUCS.StringModified += OnStringModified;
            s_modUCS.StringRemoved  += OnStringRemoved;
        }
示例#13
0
        static public void LoadSGAFile(string path)
        {
            CloseAll();

            LoggingManager.SendMessage("ModManager - Loading SGA file " + path);
            DateTime t1 = DateTime.Now;

            // the tool needs some paths to work with but SGAs of course don't provide these
            // so you need to set them up manually
            ModAttribDirectory = path.SubstringBeforeLast('.') + "\\ATTRIB\\";
            ModDataDirectory   = path.SubstringBeforeLast('.') + "\\DATA\\";
            SGAFile sga;

            try
            {
                sga = new SGAFile(path, FileAccess.Read, FileShare.Read);
            }
            catch (Exception e)
            {
                LoggingManager.SendError("ModManager - Failed to load SGA file!");
                LoggingManager.HandleException(e);
                UIHelper.ShowError("Can't open SGA file: " + e.Message + " See log file for more information");
                if (LoadingFailed != null)
                {
                    LoadingFailed();
                }
                return;
            }

            ModAttribArchives.Add(sga);
            ModDataArchives.Add(sga);
            ModName = path.SubstringAfterLast('\\');

            DateTime t2 = DateTime.Now;

            LoggingManager.SendMessage("ModManager - SGA file successfully loaded in " + (t2 - t1).TotalSeconds + " seconds");
            FileManager.FillTrees();

            TryToGetKeyProvider();
            if (SGALoaded != null)
            {
                SGALoaded();
            }
        }
示例#14
0
        static public void LoadPlugins()
        {
            LoggingManager.SendMessage("PluginManager - Attempting to load plugins from plugins-folder " + s_path);
            FileTypePlugins = new Dictionary <string, List <FileTypePlugin> >();
            if (!Directory.Exists(s_path))
            {
                return;
            }

            var fileTypeDir = new DirectoryInfo(s_path + "filetypes");

            foreach (FileInfo file in fileTypeDir.GetFiles("*.dll"))
            {
                try
                {
                    AssemblyName.GetAssemblyName(file.FullName);
                    Assembly assembly = Assembly.LoadFile(file.FullName);
                    LoadPlugin(assembly);
                }
                catch (BadImageFormatException) // for non-.NET DLLs
                {
                    continue;
                }
                catch (Exception e)
                {
                    LoggingManager.SendMessage("PluginManager - Could not load plugin '" + file.FullName + "'!");
                    LoggingManager.HandleException(e);
                    UIHelper.ShowError("Could not load plugin '" + file.FullName + "': " + e.Message);
                }
            }

            foreach (var kvp in FileTypePlugins)
            {
                if (kvp.Value.Count == 1)
                {
                    FileTypeManager.FileTypes[kvp.Key] = kvp.Value[0];
                }
            }
            LoggingManager.SendMessage("PluginManager - Plugins successfully loaded!");
        }
        /// <summary>
        /// Launches an instance of the plugin associated with the extension of the specified file name.
        /// </summary>
        /// <param name="fileName"></param>
        /// <param name="infile"></param>
        /// <exception cref="CopeException">Will throw an exception if there's no plugin for this file type.</exception>
        /// <returns></returns>
        static public FileTool LaunchFromExt(string fileName, UniFile infile)
        {
            string ext = fileName.SubstringAfterLast('.').ToLower();

            if (!s_fileTypes.ContainsKey(ext))
            {
                throw new CopeException("Unknown file extension: " + ext);
            }

            FileTypePlugin plugin = s_fileTypes[ext];

            try
            {
                return(plugin.LoadFile(infile));
            }
            catch (Exception e)
            {
                Type t = plugin.GetType();
                LoggingManager.SendMessage("FileTypeManager - Error launching plugin " + t.FullName);
                LoggingManager.HandleException(e);
                throw new CopeException(e, "Error launching plugin " + t.FullName + ": " + e.Message);
            }
        }
示例#16
0
        /// <summary>
        /// Tries to load the specified UniFile and returns the proper FileTool.
        /// </summary>
        /// <param name="file"></param>
        /// <param name="forceText">Set this to true to always use the Text-editor.</param>
        /// <returns></returns>
        static public FileTool LoadFile(UniFile file, bool forceText = false)
        {
            if (!AllowOpeningFilesTwice && s_openTools.ContainsKey(file.FilePath))
            {
                return(s_openTools[file.FilePath]);
            }

            FileTool tmp;

            byte[]  stream   = file.ConsumeStream();
            UniFile filecopy = new UniFile(stream);

            filecopy.FilePath = file.FilePath;

            if (forceText)
            {
                try
                {
                    tmp = new TextEditor(filecopy);
                }
                catch (Exception e)
                {
                    UIHelper.ShowError("Can't open the selected file " + file.FileName + " as Text: " + e.Message);
                    return(null);
                }
            }
            else if (FileTypeManager.FileTypes.ContainsKey(filecopy.FileExtension))
            {
                tmp = FileTypeManager.LaunchFromExt(filecopy.FileName, filecopy);
            }
            else
            {
                try
                {
                    tmp = new RelicChunkyViewer(filecopy);
                }
                catch
                {
                    try
                    {
                        filecopy             = new UniFile(stream);
                        file.Stream.Position = 0;
                        tmp = new TextEditor(filecopy);
                    }
                    catch (Exception ex)
                    {
                        LoggingManager.SendError("Failed to open file");
                        LoggingManager.HandleException(ex);
                        file.Close();
                        UIHelper.ShowError("Can't open the selected file " + file.FileName + ", no suitable plugin found!");
                        return(null);
                    }
                }
            }
            tmp.OnSaved += FileTool_OnSaved;
            if (!s_openTools.ContainsKey(file.FilePath))
            {
                s_openTools.Add(file.FilePath, tmp);
            }
            if (FileLoaded != null)
            {
                FileLoaded(file, tmp);
            }
            return(tmp);
        }
示例#17
0
        // Todo: clean up this method! it's a mess!
        /// <exception cref="CopeDoW2Exception">The global section of the selected module file is invalid!</exception>
        static public void LoadModule(string path)
        {
            if (IsAnythingLoaded)
            {
                CloseAll();
            }
            LoggingManager.SendMessage("ModManager - Loading module file " + path);
            GameDirectory = path.SubstringBeforeLast('\\', true);
            DateTime t1 = DateTime.Now;

            ModuleFile = new ModuleFile(path);

            // get basic mod information from module file
            try
            {
                ModAttribDirectory = path.SubstringBeforeLast('\\', true) +
                                     ((ModuleFile.ModuleSectionFileList)ModuleFile["attrib:common"]).GetFolderByIndex(0) +
                                     '\\';
                ModDataDirectory = path.SubstringBeforeLast('\\', true) +
                                   ((ModuleFile.ModuleSectionFileList)ModuleFile["data:common"]).GetFolderByIndex(0) +
                                   '\\';
                var globalSection = ModuleFile["global"] as ModuleFile.ModuleSectionKeyValue;
                if (globalSection != null)
                {
                    ModName      = globalSection["Name"];
                    s_sModFolder = globalSection["ModFolder"];
                    if (globalSection.KeyExists("UCSBaseIndex"))
                    {
                        UCSManager.NextIndex = uint.Parse(globalSection["UCSBaseIndex"]);
                    }
                }
                else
                {
                    throw new CopeDoW2Exception("The global section of the selected module file is invalid!");
                }
            }
            catch (CopeDoW2Exception e)
            {
                LoggingManager.SendError("ModManager - Error loading module file: " + e.Message);
                LoggingManager.HandleException(e);
                UIHelper.ShowError("Error loading module file " + path.SubstringAfterLast('\\') + ": " +
                                   e.Message + ". See log file for more information.");
                ModuleFile.Close();
                if (LoadingFailed != null)
                {
                    LoadingFailed();
                }
                return;
            }

            if (ModAttribDirectory == ModDataDirectory)
            {
                LoggingManager.SendError(
                    "ModManager - The data:common directory and the attrib:common directory of the mod overlap! May cause serious trouble!");
                UIHelper.ShowError(
                    "The data:common directory and the attrib:common directory of the mod overlap! This tool does NOT support such module files." +
                    "Please correct the module file before loading it, read the user guide for help.");
                ModuleFile.Close();
                if (LoadingFailed != null)
                {
                    LoadingFailed();
                }
                return;
            }

            // load mod data
            if (ModDataArchives == null)
            {
                ModDataArchives = new List <SGAFile>();
            }
            else
            {
                ModDataArchives.Clear();
            }

            if (ModAttribArchives == null)
            {
                ModAttribArchives = new List <SGAFile>();
            }
            else
            {
                ModAttribArchives.Clear();
            }

            LoggingManager.SendMessage("ModManager - Loading mod resources");
            List <SGAFile> currentArchives;

            foreach (ModuleFile.ModuleSection ms in ModuleFile)
            {
                if (ms is ModuleFile.ModuleSectionFileList && ms.SectionName == "attrib:common")
                {
                    currentArchives = ModAttribArchives;
                }
                else if (ms is ModuleFile.ModuleSectionFileList && ms.SectionName == "data:common")
                {
                    currentArchives = ModDataArchives;
                }
                else
                {
                    continue;
                }

                var tmp = (ModuleFile.ModuleSectionFileList)ms;
                for (int i = 0; i < tmp.ArchiveCount; i++)
                {
                    if (!File.Exists(ModuleFile.FilePath.SubstringBeforeLast('\\', true) + tmp.GetArchiveByIndex(i)))
                    {
                        continue;
                    }

                    try
                    {
                        currentArchives.Add(
                            new SGAFile(ModuleFile.FilePath.SubstringBeforeLast('\\', true) + tmp.GetArchiveByIndex(i),
                                        FileAccess.Read, FileShare.Read));
                    }
                    catch (Exception e)
                    {
                        LoggingManager.SendError("ModManager - Error loading SGA-file '" + tmp.GetArchiveByIndex(i) +
                                                 "':" + e.Message);
                        LoggingManager.HandleException(e);
                        UIHelper.ShowError("Error loading SGA-files: " + e.Message +
                                           " See log file for more information.");
                        ModuleFile.Close();
                        if (LoadingFailed != null)
                        {
                            LoadingFailed();
                        }
                        return;
                    }
                }
            }

            ModuleFile.Close();
            DateTime t2 = DateTime.Now;

            LoggingManager.SendMessage("ModManager - Module file successfully loaded in " + (t2 - t1).TotalSeconds +
                                       " seconds");
            FileManager.FillTrees();

            TryToGetKeyProvider();
            if (ModLoaded != null)
            {
                ModLoaded();
            }
        }
示例#18
0
        /// <summary>
        /// Injects the FOB into DoW2.
        /// </summary>
        /// <param name="o"></param>
        private static void Inject(object o)
        {
            LogMessage("Searching for DoW2 process...");
            Process[] ps = Process.GetProcessesByName("DoW2");
            for (int i = 0; i < 10; i++)
            {
                Thread.Sleep(1000);
                ps = Process.GetProcessesByName("DoW2");
                if (ps.Length > 0)
                {
                    break;
                }
            }
            if (ps.Length <= 0)
            {
                LogMessage("TIME OUT! Could not find DoW2 process 10 seconds after launch. Please try again.");
                return;
            }
            LogMessage("Process found!");
            Process dow2 = ps[0];

            // Retribution does not use GFWL anymore, no need to patch the memory
            if (!ToolSettings.IsInRetributionMode)
            {
                LogMessage("Preparing process...");
                try
                {
                    dow2.ReplaceSequence(s_memoryCheckSignature, s_memoryCheckPatch, "xlive.dll", 1);
                }
                catch (Exception e)
                {
                    LoggingManager.SendMessage("DebugManager - Patching failed!");
                    LoggingManager.HandleException(e);
                    UIHelper.ShowError("Error launching DoW2, please try again.");
                    return;
                }
            }

            LogMessage("Injecting Cope's Forward Operations Base");
            try
            {
                s_callbackReceiver = new DummyReceiver();
                s_client           = dow2.InjectForwardOperationalBase(s_callbackReceiver);
            }
            catch (Exception e)
            {
                LoggingManager.SendMessage("DebugManager - Injecting FOB failed!");
                LoggingManager.HandleException(e);
                UIHelper.ShowError("Failed to start debugging system, please try again");
                return;
            }
            string currentDir = Directory.GetCurrentDirectory() + '\\';

            LogMessage("Injecting ModDebug.dll and initializing DebugManager...");
            try
            {
                //dow2.InjectDll("M:\\Steam\\steamapps\\common\\dawn of war 2\\CopeLua.dll");
                //dow2.InjectDll(currentDir + "LuaLibLoad.dll");
                s_client.LoadAssemblyAndStartMethod(currentDir + "ModDebug.dll", "ModDebug.DebugManager", "Init", true);
            }
            catch (Exception e)
            {
                LoggingManager.SendMessage("DebugManager - Initializtaion of remote DebugManager failed!");
                LoggingManager.HandleException(e);
                UIHelper.ShowError("Initialization of the remote DebugManager failed!");
                return;
            }
            LogMessage("Setup done!");
            dow2.Exited += OnGameExited;
        }
示例#19
0
 static void WatcherError(object sender, ErrorEventArgs e)
 {
     LoggingManager.SendMessage("FileSystemWatcher buffer overflow!");
     LoggingManager.HandleException(e.GetException());
 }