public void Update() { if (Input.GetKeyDown(KeyCode.F9)) { NotificationController.Notify(new Notification( _TestID % 2 == 0 ? _Bullet : null, $"Achivement Unlocked", "Unlocked achievement 'Biggest Wallet'\nCollect 300 casings in one run." ) { BackgroundColor = UnityUtil.NewColorRGB(238, 188, 29), TitleColor = UnityUtil.NewColorRGB(0, 0, 0), ContentColor = UnityUtil.NewColorRGB(55, 55, 55) }); _TestID += 1; } }
public override void PreGameManagerAlive() { Logger.Info("Initializing SGUI"); GUIRoot = SGUIRoot.Setup(); SGUIIMBackend.GetFont = (SGUIIMBackend backend) => { System.Console.WriteLine($"GETFONT INSTANCE: {CorePatches.MainMenuFoyerController.Instance}"); if (CorePatches.MainMenuFoyerController.Instance?.VersionLabel == null) { return(null); } return(FontCache.GungeonFont ?? (FontCache.GungeonFont = FontConverter.DFFontToUnityFont((dfFont)CorePatches.MainMenuFoyerController.Instance.VersionLabel.Font, 2))); }; _GameObject = new GameObject("GUI"); DontDestroyOnLoad(_GameObject); Logger.Info("Initializing menu controller"); MenuController = _GameObject.AddComponent <MenuController>(); DontDestroyOnLoad(MenuController); Logger.Info("Initializing notification controller"); NotificationController = _GameObject.AddComponent <NotificationController>(); DontDestroyOnLoad(NotificationController); _Bullet = UnityUtil.LoadTexture2D(Path.Combine(Paths.ResourcesFolder, "bullet.png")); AppDomain.CurrentDomain.UnhandledException += (obj, e) => { NotificationController.Notify(new Notification( title: "An unhandled error has occured", content: "More information in the log." ) { BackgroundColor = UnityUtil.NewColorRGB(57, 7, 7) }); }; ModTheGungeon.ModLoader.LuaError += (info, method, e) => { NotificationController.Notify(new Notification( title: $"An error has occured while loading mod {info.Name}", content: $"The '{method}' method had raised an error. More information in the log." ) { BackgroundColor = UnityUtil.NewColorRGB(57, 7, 7) }); }; ModTheGungeon.ErrorLoadingMod += (filename, e) => { NotificationController.Notify(new Notification( title: $"An error has occured while loading '{filename}'", content: "More information in the log." ) { BackgroundColor = UnityUtil.NewColorRGB(57, 7, 7) }); }; ModTheGungeon.ErrorCreatingModsDirectory += (e) => { NotificationController.Notify(new Notification( title: $"An error has occured while trying to create the Mods directory", content: "More information in the log." ) { BackgroundColor = UnityUtil.NewColorRGB(57, 7, 7) }); }; ModTheGungeon.ModsReloaded += (manual) => { if (manual) { NotificationController.Notify(new Notification( title: $"Reloaded!", content: "All mods have been reloaded as a result of pressing the F5 key." )); } else { NotificationController.Notify(new Notification( title: $"Reloaded!", content: "All mods have been reloaded automatically as a result of at least one of them being modified." )); } }; }