示例#1
0
        void DrawTextureSelector(string label, ref Texture2D tex, ref TextureChannel selectedChannel, ref bool invert)
        {
            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.BeginHorizontal();
                {
                    EditorGUILayout.BeginVertical();
                    {
                        var labelContent = new GUIContent(label);
                        var size         = EditorStyles.boldLabel.CalcSize(labelContent);

                        EditorGUILayout.LabelField(labelContent, EditorStyles.boldLabel, GUILayout.MaxWidth(size.x));

                        GUILayout.Space(15 * EditorGUIUtility.pixelsPerPoint);

                        GUILayout.FlexibleSpace();

                        invert = EditorGUILayout.ToggleLeft(INVERT_LABEL, invert, GUILayout.MaxWidth(InvertToggleWidth));
                    }
                    EditorGUILayout.EndVertical();

                    tex = EditorGUILayout.ObjectField(GUIContent.none, tex, typeof(Texture2D), true, GUILayout.ExpandHeight(true)) as Texture2D;
                }
                EditorGUILayout.EndHorizontal();

                if (showChannelPicker)
                {
                    EditorGUI.BeginDisabledGroup(!tex);
                    selectedChannel = PoiHelpers.DrawChannelSelector(selectedChannel, ChannelLabels);
                    EditorGUI.EndDisabledGroup();
                }
            }
            EditorGUILayout.EndVertical();
        }
示例#2
0
        void DoUnpack(TextureChannel singleChannel = TextureChannel.RGBA)
        {
            if (!PackerShadersExist)
            {
                return;
            }

            var channelTextures = new Dictionary <string, Texture2D>();

            if (singleChannel == TextureChannel.RGBA)
            {
                channelTextures = PoiHelpers.UnpackTextureToChannels(unpackSource, unpackInvert, UnpackSize);
            }
            else
            {
                channelTextures[singleChannel.ToString().ToLower()] = unpackSource.GetChannelAsTexture(singleChannel, unpackInvert, UnpackSize);
            }


            string pingPath = null;

            pingPath = SaveTextures(channelTextures, pingPath);

            Debug.Log(LOG_PREFIX + "Finished unpacking texture at " + pingPath);
            PoiHelpers.PingAssetAtPath(pingPath);
        }
示例#3
0
        void DoPack()
        {
            if (!PackerShadersExist)
            {
                return;
            }

            Texture2D red   = packRed;
            Texture2D green = packGreen;
            Texture2D blue  = packBlue;
            Texture2D alpha = packAlpha;

            if (showChannelPicker)
            {
                red   = packRed.GetChannelAsTexture(redTexChan, unpackInvert);
                green = packGreen.GetChannelAsTexture(greenTexChan, unpackInvert);
                blue  = packBlue.GetChannelAsTexture(blueTexChan, unpackInvert);
                alpha = packAlpha.GetChannelAsTexture(alphaTexChan, unpackInvert);
            }

            Texture2D packResult = PoiHelpers.PackTextures(PackSize, red, green, blue, alpha, redInvert, greenInvert, blueInvert, alphaInvert);

            if (packResult)
            {
                string path = $"{savePath}/Packed/{packedName}.png";
                packResult.SaveTextureAsset(path, true);
                Debug.Log(LOG_PREFIX + "Finished packing texture at " + path);
                PoiHelpers.PingAssetAtPath(path);
            }
        }
示例#4
0
        void DrawUnpackUI()
        {
            _scroll = EditorGUILayout.BeginScrollView(_scroll);
            {
                EditorGUI.BeginChangeCheck();
                {
                    DrawTextureSelector(PACKED_TEXTURE_LABEL, ref unpackSource, ref unpackChan, ref unpackInvert);
                }
                if (EditorGUI.EndChangeCheck() && unpackSizeAutoSelect)
                {
                    // Get biggest texture size from selections and make a selection in our sizes list
                    var tempSize = PoiHelpers.GetMaxSizeFromTextures(unpackSource);
                    if (tempSize != default)
                    {
                        UnpackSize = tempSize.ClosestPowerOfTwo(AUTO_SELECT_CEILING);
                    }
                }

                DrawShowChannelPicker(ref showChannelPicker);
            }
            EditorGUILayout.EndScrollView();

            EditorGUI.BeginDisabledGroup(!unpackSource);
            {
                UnpackSize = DrawTextureSizeSettings(UnpackSize, ref unpackedName, ref unpackSizeIsLinked, ref unpackSizeAutoSelect);

                if (GUILayout.Button("Unpack", PoiStyles.BigButton))
                {
                    DoUnpack(unpackChan);
                }
            }
            EditorGUI.EndDisabledGroup();

            EditorGUILayout.Space();
        }
示例#5
0
 Vector2Int DrawTextureSizeSettings(Vector2Int size, ref string fileName, ref bool sizeIsLinked, ref bool sizeAutoSelect)
 {
     EditorGUILayout.BeginVertical(EditorStyles.helpBox);
     {
         fileName = EditorGUILayout.TextField("File name", fileName);
         EditorGUILayout.Space();
         size = PoiHelpers.DrawResolutionPicker(size, ref sizeIsLinked, ref sizeAutoSelect, SizePresets, SizePresetNames);
     }
     EditorGUILayout.EndVertical();
     return(size);
 }
示例#6
0
        void DrawPackUI()
        {
            _scroll = EditorGUILayout.BeginScrollView(_scroll);
            {
                EditorGUI.BeginChangeCheck();
                {
                    DrawTextureSelector(RED_TEXTURE_LABEL, ref packRed, ref redTexChan, ref redInvert);
                    DrawTextureSelector(GREEN_TEXTURE_LABEL, ref packGreen, ref greenTexChan, ref greenInvert);
                    DrawTextureSelector(BLUE_TEXTURE_LABEL, ref packBlue, ref blueTexChan, ref blueInvert);
                    DrawTextureSelector(ALPHA_TEXTURE_LABEL, ref packAlpha, ref alphaTexChan, ref alphaInvert);
                }
                if (EditorGUI.EndChangeCheck() && packSizeAutoSelect)
                {
                    // Get biggest texture size from selections and make a selection in our sizes list
                    var tempSize = PoiHelpers.GetMaxSizeFromTextures(packRed, packGreen, packBlue, packAlpha);
                    if (tempSize != default)
                    {
                        PackSize = tempSize.ClosestPowerOfTwo(AUTO_SELECT_CEILING);
                    }
                }
            }
            EditorGUILayout.EndScrollView();

            DrawShowChannelPicker(ref showChannelPicker);

            bool disabled = new bool[] { packRed, packGreen, packBlue, packAlpha }.Count(b => b) < 2;

            EditorGUI.BeginDisabledGroup(disabled);
            {
                PackSize = DrawTextureSizeSettings(PackSize, ref packedName, ref packSizeIsLinked, ref packSizeAutoSelect);

                if (GUILayout.Button("Pack", PoiStyles.BigButton))
                {
                    DoPack();
                }

                EditorGUILayout.Space();
            }
            EditorGUI.EndDisabledGroup();
        }