public static bool RequestAdditiveSelectDeselect(HierarchyControl hc, GameObject gobj) { if (EngineManagerViewModel.instance.SelectedGameObjects.Contains(gobj)) { RequestUnSelect(hc, gobj); return false; } RequestAdditiveSelect(hc, gobj); return true; }
//Add to object and to children visually public void Virtual_AddChild(HierarchyControl child) { if (child.GetDataContext() == null) { return; } GameObject child_obj = child.GetDataContext(); Virtual_AddChild(child_obj); }
public static void RequestRangeSelect(MochaEditorControls.HierarchyControl hierarchyControl, GameObject gameObject) { HierarchyControl source_parent = hierarchyControl.ParentHierarchyControl; if (source_parent == null) { return; } GameObjectSelectionManager.RequestRangeSelect(gameObject, source_parent.Children); }
void RecomputePanelColor() { int depth = 0; HierarchyControl iter = this; while (iter != null) { iter = iter.ParentHierarchyControl; depth++; } byte c = (byte)Math.Abs(0 + (float)depth * 10.0f); PanelColor = new SolidColorBrush(Color.FromArgb(c, (byte)0, (byte)0, (byte)0)); }
//Detach the object visually public void Virtual_DetachChild(HierarchyControl child) { if (child.GetDataContext() == null) { return; } if (Children == null) { Children = new ObservableCollection <GameObject>(); } GameObject child_obj = child.GetDataContext(); IntermediateSource.Add(child_obj); EditorSubsystemManaged.getInstance().QueueAction(new Action(() => { child_obj.transform.SetParent(null); })); }
public static void RequestSelect(HierarchyControl hc, GameObject gobj) { GameObjectSelectionManager.RequestSelect(gobj); HierarchyControlStateManager.Select(hc, true); hc.BringIntoView(); }
public static void RequestAdditiveSelect(HierarchyControl hc, GameObject gobj) { GameObjectSelectionManager.RequestAdditiveSelect(gobj); HierarchyControlStateManager.Select(hc, false); }
static void Set(HierarchyControl hc, bool isselected) { hc.IsSelected = isselected; if (isselected) currentlySelected.Add(hc); else currentlySelected.Remove(hc); }
public static void UnSelect(HierarchyControl hc) { Set(hc, false); }
public static void Select(HierarchyControl hc, bool deselectOthers = true) { if (deselectOthers) { foreach (var hier in currentlySelected) hier.IsSelected = false; currentlySelected.Clear(); } Set(hc, true); }
public static void RegisterHierarchyControl(HierarchyControl hc) { selectionInfo.Add(hc); try { if (!hc.IsFolder) gObjToControlLookup.Add(hc.myGameObject, hc); }catch(ArgumentException e) { Logger.Log("Hierarchy Control Error: " + e.Message + " Loaded/Unloaded Faulty - Tell Fuller."); } }
public static void DeRegisterHierarchyControl(HierarchyControl hc) { selectionInfo.Remove(hc); if (!hc.IsFolder) gObjToControlLookup.Remove(hc.myGameObject); }
public static void RequestUnSelect(HierarchyControl hc, GameObject gobj) { GameObjectSelectionManager.RequestUnSelect(gobj); HierarchyControlStateManager.UnSelect(hc); }
//Detach the object visually public void Virtual_DetachChild(HierarchyControl child) { if (child.GetDataContext() == null) return; if (Children == null) Children = new ObservableCollection<GameObject>(); GameObject child_obj = child.GetDataContext(); IntermediateSource.Add(child_obj); EditorSubsystemManaged.getInstance().QueueAction(new Action(() => { child_obj.transform.SetParent(null); })); }
//Add to object and to children visually public void Virtual_AddChild(HierarchyControl child) { if (child.GetDataContext() == null) return; GameObject child_obj = child.GetDataContext(); Virtual_AddChild(child_obj); }
private static object IsSelectedCoerceCallback(DependencyObject d, object baseValue) { HierarchyControl hc = d as HierarchyControl; return(baseValue); }