bool TryToConnect() { return(NetworkHelper.instance.TryToConnect(() => { if (_character != null && _gearModule != null) { return true; } _character = Race.GetLocalCharacter(); if (_character == null) { return false; } _gearModule = _character.GetModule <GearModule>(); return false; })); }
bool TryToConnect() { return(NetworkHelper.instance.TryToConnect(() => { if (!_character.IsNull() && !_gearModule.IsNull()) { return true; } _character = Race.GetLocalCharacter(); if (_character.IsNull()) { return false; } _gearModule = _character.GetModule <GearModule>(); return false; })); }