public KeyboardEventConfiguration(KeyboardInputKeyConfiguration inputKeyConfiguration, ModifierConfiguration modifierConfiguration, LockConfiguration lockConfiguration) { Guard.ObjectNotNull(() => inputKeyConfiguration); Guard.ObjectNotNull(() => modifierConfiguration); Guard.ObjectNotNull(() => lockConfiguration); InputKeyConfiguration = inputKeyConfiguration; ModifierConfiguration = modifierConfiguration; LockConfiguration = lockConfiguration; }
public bool CheckIfApplicable(KeyboardInput input) { return(InputKeyConfiguration.CheckIfApplicable(input.InputKey) && ModifierConfiguration.CheckIfApplicable(input.Modifiers) && LockConfiguration.CheckIfApplicable(input.Locks)); }