public void SendRyukyoku(MJsonMessageRyukyoku msgobj) { foreach (var name in playerNames) { serverRouter.SendRyukyoku(name, msgobj); } DebugUtil.ServerDebug(JsonConvert.SerializeObject(msgobj)); }
//StoC public void SendRyukyoku(string name, MJsonMessageRyukyoku msgobj) { SendMessageToClient(name, JsonConvert.SerializeObject(msgobj)); }