示例#1
0
        protected override IEnumerable <Toil> MakeNewToils()
        {
            // モップまで移動
            yield return(Toils_Goto.GotoThing(MopInd, PathEndMode.Touch));

            // モップを手に取る
            yield return(Toils_Haul.StartCarryThing(MopInd));

            // ターゲットが掃除対象として不適になっていたらリストから外す
            //Thing系にしか使えない
            Toil initExtractTargetFromQueue = Toils_Mizu.ClearCondifionSatisfiedTargets(MoppingInd, (lti) =>
            {
                return(lti.Cell.GetFirstThing(this.pawn.Map, MizuDef.Thing_MoppedThing) != null);
            });

            yield return(initExtractTargetFromQueue);

            yield return(Toils_JobTransforms.SucceedOnNoTargetInQueue(MoppingInd));

            // ターゲットキューから次のターゲットを取り出す
            yield return(Toils_JobTransforms.ExtractNextTargetFromQueue(MoppingInd, true));

            // ターゲットの元へ移動
            yield return(Toils_Goto.GotoCell(MoppingInd, PathEndMode.Touch)
                         .JumpIf(() =>
            {
                var target = this.pawn.jobs.curJob.GetTarget(MoppingInd);
                if (target.HasThing)
                {
                    return true;
                }

                return target.Cell.GetFirstThing(this.pawn.Map, MizuDef.Thing_MoppedThing) != null;
            }, initExtractTargetFromQueue)
                         .JumpIfOutsideMopArea(MoppingInd, initExtractTargetFromQueue));

            // ピカピカ追加
            Toil mopToil = new Toil();

            mopToil.initAction = delegate
            {
                // 必要工数の計算
                this.ticksLeftThisToil = MoppingTicks;
            };
            mopToil.AddFinishAction(() =>
            {
                // モップオブジェクト生成
                var moppedThing = ThingMaker.MakeThing(MizuDef.Thing_MoppedThing);
                GenSpawn.Spawn(moppedThing, this.MoppingPos, mopToil.actor.Map);

                // モップから水を減らす
                var compTool = Mop.GetComp <CompWaterTool>();
                compTool.StoredWaterVolume -= ConsumeWaterVolume;
            });
            // 細々とした設定
            mopToil.defaultCompleteMode = ToilCompleteMode.Delay;
            mopToil.WithProgressBar(MoppingInd, () => 1f - (float)this.ticksLeftThisToil / MoppingTicks, true, -0.5f);
            mopToil.PlaySustainerOrSound(() => SoundDefOf.Interact_CleanFilth);
            // 掃除中に条件が変更されたら最初に戻る
            mopToil.JumpIf(() =>
            {
                var target = this.pawn.jobs.curJob.GetTarget(MoppingInd);
                if (target.HasThing)
                {
                    return(true);
                }

                return(target.Cell.GetFirstThing(this.pawn.Map, MizuDef.Thing_MoppedThing) != null);
            }, initExtractTargetFromQueue);
            mopToil.JumpIfOutsideMopArea(MoppingInd, initExtractTargetFromQueue);
            yield return(mopToil);

            // 最初に戻る
            yield return(Toils_Jump.JumpIf(initExtractTargetFromQueue, () =>
            {
                return this.pawn.jobs.curJob.GetTargetQueue(MoppingInd).Count > 0;
            }));

            // モップを片付ける場所を決める
            yield return(Toils_Mizu.TryFindStoreCell(MopInd, MopPlaceInd));

            //Toil startCarryToil = new Toil();
            //startCarryToil.initAction = () =>
            //{
            //    var actor = startCarryToil.actor;
            //    var curJob = actor.jobs.curJob;
            //    IntVec3 c;
            //    if (StoreUtility.TryFindBestBetterStoreCellFor(Mop, actor, actor.Map, StoragePriority.Unstored, actor.Faction, out c))
            //    {
            //        curJob.targetC = c;
            //        curJob.count = 99999;
            //        return;
            //    }
            //};
            //startCarryToil.defaultCompleteMode = ToilCompleteMode.Instant;
            //yield return startCarryToil;

            // 倉庫まで移動
            yield return(Toils_Goto.GotoCell(MopPlaceInd, PathEndMode.Touch));

            // 倉庫に置く
            yield return(Toils_Haul.PlaceHauledThingInCell(MopPlaceInd, null, true));
        }