//private MitsubaSettings m_settings; public MitsubaExporter(string basePath, string filename) { //m_settings = settings; _basePath = basePath; _filename = filename; _meshStore = new MeshStore(basePath); }
/// <summary> /// This list handles the different emitters of the scene and reuse any emitter if needed. /// </summary> //private List<MitsubaEmitter> _emittersUsed; #endregion /// <summary> /// Main ctor. /// </summary> /// <param name="basePath">The path of the scene folder.</param> /// <param name="fileName">The path of the scene XML file.</param> public MitsubaScene(string basePath, string fileName) { BasePath = basePath; FileName = fileName; _meshStore = new MeshStore(BasePath); _mitsubaXml = new MitsubaXml(); }