public override void DrawMap(GraphicsDevice graphics) { int color = 160 + skyColorCount / 8; Map.Draw(graphics, color, color, color); }
public override void DrawMap(GraphicsDevice graphics) { int color = 192 + (255 - skyColorCount) / 4; Map.Draw(graphics, color, color, color); }
public override void DrawMap(GraphicsDevice graphics) { Map.Draw(graphics, 128, 128, 128); }
public virtual void DrawMap(GraphicsDevice graphics) { map.Draw(graphics); }