public override bool Run() { Sims3.Gameplay.Gameflow.SetGameSpeed(Sims3.SimIFace.Gameflow.GameSpeed.Pause, Sims3.Gameplay.Gameflow.SetGameSpeedContext.GameStates); this.Target.GetName(); Sims3.Gameplay.Gameflow.SetGameSpeed(Sims3.SimIFace.Gameflow.GameSpeed.Normal, Sims3.Gameplay.Gameflow.SetGameSpeedContext.GameStates); return(PoseManager.Pose(Actor, Target, CmoPoseBox.mName)); }
public override bool Run() { PoseData poseData = PoseData.SelectPoseFromList(); if (poseData == null) { return(false); } return(PoseManager.Pose(Actor, Target, poseData.Key)); }
public override bool Run() { Sim poser = PoseManager.LastPoser; if (poser == null) { return(false); } string poseName = PoseManager.GetCurrentPose(poser); if (poseName == null) { return(false); } return(PoseManager.Pose(Actor, Target, poseName)); }
public override bool Run() { this.Target.ShowDialog(); this.Target.MyListShow(); return(PoseManager.Pose(Actor, Target, CmoPoseBox.mName)); }