示例#1
0
        public static void Main()
        {
            StaticData.StaticLists.Init();
            StaticData.RelationshipGroups.Init();

            MainEditor    = new Editor.Editor();
            MissionPlayer = new MissionPlayer();

            Game.FrameRender += FrameRender;

            for (;;)
            {
                Process();
                GameFiber.Yield();
            }
        }
示例#2
0
        public static void Main()
        {
            StaticData.StaticLists.Init();
            StaticData.RelationshipGroups.Init();

            MainEditor = new Editor.Editor();
            MissionPlayer = new MissionPlayer();

            Game.FrameRender += FrameRender;

            for(;;)
            {
                Process();
                GameFiber.Yield();
            }
        }