示例#1
0
        /// <summary>
        /// 鼠标点击事件
        /// </summary>
        void Hook_OnMouseActivity(object sender, MouseEventArgs e)
        {
            SelectedHwnd = FindWindowInfo.GetWindowHWND(e.X, e.Y);
            string gameName = FindWindowInfo.GetWindowName(SelectedHwnd);
            int    pid      = FindWindowInfo.GetProcessIDByHWND(SelectedHwnd);

            if (Process.GetCurrentProcess().Id != pid)
            {
                ProcessInfoLabel.Text = "[实时]" + gameName + "—" + pid;
            }
            hook.Stop();
            WindowChooseBtn.BtnText = "选择窗口";
        }
示例#2
0
        /// <summary>
        /// 鼠标点击事件
        /// </summary>
        void Hook_OnMouseActivity(object sender, MouseEventArgs e)
        {
            int    hwnd     = FindWindowInfo.GetWindowHWND(e.X, e.Y);
            string gameName = FindWindowInfo.GetWindowName(hwnd);
            int    pid      = FindWindowInfo.GetProcessIDByHWND(hwnd);

            if (Process.GetCurrentProcess().Id != pid)
            {
                ProcessInfoLabel.Text = "[实时]" + gameName + "—" + pid;

                bool flag = false;
                for (int i = 0; i < processList.Count; i++)
                {
                    KeyValuePair <string, string> pkvp = processList[i];
                    if (pkvp.Key == pid.ToString())
                    {
                        SystemProcessCombox.SelectedIndex = i;
                        flag = true;
                        break;
                    }
                }

                if (flag == false)
                {
                    //打开这个窗口后再打开游戏的情况
                    ReNewSystemProcessCombox();
                    for (int i = 0; i < processList.Count; i++)
                    {
                        KeyValuePair <string, string> pkvp = processList[i];
                        if (pkvp.Key == pid.ToString())
                        {
                            SystemProcessCombox.SelectedIndex = i;
                            flag = true;
                            break;
                        }
                    }
                }

                gamePID = pid;

                hook.Stop();
                SelectGameWindowBtn.BtnText = "选择窗口";
            }
        }
示例#3
0
        /// <summary>
        /// OCR:鼠标点击的挂载事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void Hook_OnMouseActivity(object sender, MouseEventArgs e)
        {
            if (Common.TransMode == 2)
            {
                //OCR方式下单击鼠标进行更新
                //先判断是单窗口还是全屏幕,如果是单窗口再判断是不是在游戏窗口中点的

                if ((Common.isAllWindowCap == true && Process.GetCurrentProcess().Id != FindWindowInfo.GetProcessIDByHWND(FindWindowInfo.GetWindowHWND(e.X, e.Y))) ||
                    Common.OCRWinHwnd == (IntPtr)FindWindowInfo.GetWindowHWND(e.X, e.Y))
                {
                    if (IsOCRingFlag == false)
                    {
                        IsOCRingFlag = true;
                        ThreadPool.QueueUserWorkItem(state =>
                        {
                            int j = 0;

                            for (; j < 3; j++)
                            {
                                Thread.Sleep(Common.OCRdelay);

                                Image img  = ScreenCapture.GetWindowRectCapture(Common.OCRWinHwnd, Common.OCRrec, Common.isAllWindowCap);
                                string ret = BaiduGeneralOCRBasic.BaiduGeneralBasicOCR(img, Common.OCRsrcLangCode);

                                string srcText           = "";
                                BaiduOCRresOutInfo oinfo = JsonConvert.DeserializeObject <BaiduOCRresOutInfo>(ret);
                                if (oinfo.words_result != null)
                                {
                                    for (int i = 0; i < oinfo.words_result_num; i++)
                                    {
                                        srcText = srcText + oinfo.words_result[i].words + "\n";
                                    }
                                }

                                if (srcText != "")
                                {
                                    GameTranslateAuto(srcText, Common.srcLang, Common.desLang);

                                    srcTextLabel.BeginInvoke(new Action(() =>
                                    {
                                        srcTextLabel.Text = srcText;
                                    }));

                                    firstTransTextLabel.BeginInvoke(new Action(() =>
                                    {
                                        firstTransTextLabel.Text = firstTransText;
                                    }));

                                    secondTransTextLabel.BeginInvoke(new Action(() =>
                                    {
                                        secondTransTextLabel.Text = secondTransText;
                                    }));

                                    Common.AddHistoryText(srcText, firstTransText, secondTransText);

                                    IsOCRingFlag = false;
                                    break;
                                }
                            }

                            if (j == 3)
                            {
                                srcTextLabel.BeginInvoke(new Action(() =>
                                {
                                    srcTextLabel.Text = "[OCR]识别三次均为空,请自行刷新!";
                                }));
                                IsOCRingFlag = false;
                            }
                        });
                    }
                }
            }
        }