public Vector3 Unpack(NetworkReader reader) { Vector3 value = default; value.x = x.Unpack(reader); value.y = y.Unpack(reader); value.z = z.Unpack(reader); return(value); }
public Vector3 Unpack(NetworkReader reader) { Vector3 value = default; value.x = _xPacker.Unpack(reader); value.y = _yPacker.Unpack(reader); value.z = _zPacker.Unpack(reader); return(value); }