public SpiritHealer(Position3D position, Int64 guid) { this.position = position; this.guid = guid; }
public MineralVein(Position3D position, Int64 guid) { this.position = position; this.guid = guid; }
public Vendor(Position3D landingPlace, ulong guid) { this.landingPlace = landingPlace; this.guid = guid; }
public bool nearPosition(Position3D pos, int precision = 4) { return(Math.Abs((getX() - pos.x)) < 4 && Math.Abs(getY() - pos.y) < 4); }