public override void Open() { base.Open(); Genie.I.LogEvent(OE_INTERACT.Create(OE_INTERACT.Type.START, "minigame.make10")); Holder.DestroyObjects(); StartingNest.DestroyObjects(); SpawnAllChickens(); Timer.Timer.ResetTimer(); Timer.GetComponent <Animator>().SetTrigger("reset"); this.WaitSecondsThen(2.5f, Begin); }