// Start is called before the first frame update void Start() { mscroll = GetComponent <ScrollRect>(); mimage = GameObject.Find("level_1").GetComponent <myImage>(); mimage1 = GameObject.Find("level_2").GetComponent <myimage2>(); mimage2 = GameObject.Find("level_3").GetComponent <myimage2>(); }
// Start is called before the first frame update void Start() { mimage = GameObject.Find("level_1").GetComponent <myImage>(); mimage1 = GameObject.Find("level_2").GetComponent <myimage2>(); mimage2 = GameObject.Find("level_3").GetComponent <myimage2>(); chooselevel1 = GameObject.Find("chooselevel1").GetComponent <Image>(); chooselevel2 = GameObject.Find("chooselevel2").GetComponent <Image>(); chooselevel3 = GameObject.Find("chooselevel3").GetComponent <Image>(); }