示例#1
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 public DustScene(GraphicsDevice device, GeneratedAssets assets, SkyboxSceneService skybox, GeometryFactory geometry, ParticipatingMediaFactory participatingMedia)
 {
     this.Device             = device;
     this.Assets             = assets;
     this.Skybox             = skybox;
     this.Geometry           = geometry;
     this.ParticipatingMedia = participatingMedia;
 }
示例#2
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 public SphereScene(GraphicsDevice device, SkyboxSceneService skybox, GeneratedAssets generatedAssets, GeometryFactory geometry, LightFactory lights)
 {
     this.Device          = device;
     this.Skybox          = skybox;
     this.GeneratedAssets = generatedAssets;
     this.Geometry        = geometry;
     this.Lights          = lights;
 }
示例#3
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 public SponzaScene(GraphicsDevice device, SkyboxSceneService skybox, GeometryFactory geometry, ParticipatingMediaFactory participatingMedia, ParticleFactory particles)
 {
     this.Device             = device;
     this.Skybox             = skybox;
     this.Geometry           = geometry;
     this.ParticipatingMedia = participatingMedia;
     this.Particles          = particles;
 }
示例#4
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 public InstancedScene(GraphicsDevice device, GeneratedAssets assets, SkyboxSceneService skybox, EntityAdministrator entities, ComponentAdministrator components)
 {
     this.Device     = device;
     this.Assets     = assets;
     this.Skybox     = skybox;
     this.Entities   = entities;
     this.Components = components;
 }