/// <summary> /// We received a message /// </summary> /// <param name="sender"></param> /// <param name="msg"></param> private void XmppCon_OnMessage(object sender, agsXMPP.protocol.client.Message msg) { if (InvokeRequired) { // Windows Forms are not Thread Safe, we need to invoke this :( // We're not in the UI thread, so we need to call BeginInvoke BeginInvoke(new OnMessageDelegate(XmppCon_OnMessage), new object[] { sender, msg }); return; } // check for xData Message Element e = msg.SelectSingleElement(typeof(Data)); if (e != null) { Data xdata = e as Data; if (xdata.Type == XDataFormType.form) { frmXData fXData = new frmXData(xdata); fXData.Text = "xData Form from " + msg.From.ToString(); fXData.Show(); } } else { if (!Util.Forms.ContainsKey(msg.From.Bare)) { ListViewItem itm = FindRosterListViewItem(msg.From); string nick = itm == null ? msg.From.Bare : itm.Text; frmChat f = new frmChat(msg.From, XmppCon, nick); f.Show(); f.IncomingMessage(msg); } } }
/// <summary> /// We received a message /// </summary> /// <param name="sender"></param> /// <param name="msg"></param> private void XmppCon_OnMessage(object sender, agsXMPP.protocol.client.Message msg) { if (InvokeRequired) { // Windows Forms are not Thread Safe, we need to invoke this :( // We're not in the UI thread, so we need to call BeginInvoke BeginInvoke(new OnMessageDelegate(XmppCon_OnMessage), new object[]{sender, msg}); return; } // check for xData Message Element e = msg.SelectSingleElement(typeof(Data)); if (e != null) { Data xdata = e as Data; if (xdata.Type == XDataFormType.form) { frmXData fXData = new frmXData(xdata); fXData.Text = "xData Form from " + msg.From.ToString(); fXData.Show(); } } else { if (!Util.Forms.ContainsKey(msg.From.Bare)) { ListViewItem itm = FindRosterListViewItem(msg.From); string nick = itm == null ? msg.From.Bare : itm.Text; frmChat f = new frmChat(msg.From, XmppCon, nick); f.Show(); f.IncomingMessage(msg); } } }
/// <summary> /// We received a message /// </summary> /// <param name="sender"></param> /// <param name="msg"></param> private void XmppCon_OnMessage(object sender, agsXMPP.protocol.client.Message msg) { if (InvokeRequired) { // Windows Forms are not Thread Safe, we need to invoke this :( // We're not in the UI thread, so we need to call BeginInvoke BeginInvoke(new OnMessageDelegate(XmppCon_OnMessage), new object[] { sender, msg }); return; } // Dont handle GroupChat Messages here, they have their own callbacks in the // GroupChat Form if (msg.Type == MessageType.groupchat) return; if (msg.Type == MessageType.error) { //Handle errors here // we dont handle them in this example return; } // check for xData Message if (msg.HasTag(typeof(Data))) { Element e = msg.SelectSingleElement(typeof(Data)); Data xdata = e as Data; if (xdata.Type == XDataFormType.form) { frmXData fXData = new frmXData(xdata); fXData.Text = "xData Form from " + msg.From.ToString(); fXData.Show(); } } else if(msg.HasTag(typeof(agsXMPP.protocol.extensions.ibb.Data))) { // ignore IBB messages return; } else { if (msg.Body != null) { if (!Util.ChatForms.ContainsKey(msg.From.Bare)) { RosterNode rn = rosterControl.GetRosterItem(msg.From); string nick = msg.From.Bare; if (rn != null) nick = rn.Text; frmChat f = new frmChat(msg.From, XmppCon, nick); f.Show(); f.IncomingMessage(msg); } } } }