private void newMenu_Click(object sender, EventArgs e) { _gameStart = true; _enableTime = false; timer.Enabled = false; _mb.RestartAttributeGame(); _mf.ResetBeginImage(Resources.nolabeled); tilesPictureBox.Image = _mf.Img; remainMine.Image = DrawNumber(_appSettings.LatestMines); clock.Image = DrawNumber(0); _time = 0; clock.Image = DrawNumber(_time); face.Image = Resources.nomal; }