//This will get you back to the starting page private void button1_Click(object sender, EventArgs e) { StartingMenu sm = new StartingMenu(); this.Hide(); sm.ShowDialog(); }
// After game is won void WinGame() { GameOver = true; Discover_Map_Win(); smileMan.BackgroundImageLayout = ImageLayout.Stretch; smileMan.BackgroundImage = Minesweeper.Properties.Resources.gameWon; CheckPlayerInBestFive(); MessageBox.Show("Win !!!"); StartingMenu sm = new StartingMenu(); this.Hide(); sm.ShowDialog(); }
// After game over void GameOver_(int x, int y) { GameOver = true; Discover_Map_Lose(); buttons[x, y].BackgroundImageLayout = ImageLayout.Stretch; buttons[x, y].BackgroundImage = Minesweeper.Properties.Resources.bombExplode; smileMan.BackgroundImageLayout = ImageLayout.Stretch; smileMan.BackgroundImage = Minesweeper.Properties.Resources.lostGameSmile; MessageBox.Show("Game Over !!!"); StartingMenu sm = new StartingMenu(); this.Hide(); sm.ShowDialog(); }