/// <summary> /// Helper method that initializes game resources - prints the menu and prepares the playing field. /// </summary> private void PrepareGameResources() { MenuPrinter menuPrinter = new MenuPrinter(); this.SelectLevel(menuPrinter.GameLevelSelector()); this.GameBoard = new PlayingField(this.numberOfRows, this.numberOfCols, this.NumberOfMines); menuPrinter.ConsoleSetUp(); menuPrinter.PrintBackground(); }