/// <summary>
        /// Helper method that initializes game resources - prints the menu and prepares the playing field.
        /// </summary>
        private void PrepareGameResources()
        {
            MenuPrinter menuPrinter = new MenuPrinter();

            this.SelectLevel(menuPrinter.GameLevelSelector());
            this.GameBoard = new PlayingField(this.numberOfRows, this.numberOfCols, this.NumberOfMines);

            menuPrinter.ConsoleSetUp();
            menuPrinter.PrintBackground();
        }