public static MyGuiScreenStartSessionProgress CurrentScreen = null; // This is always filled with reference to actual instance of this scree. If there isn't, it's null. public MyGuiScreenStartSessionProgress(MyMwcStartSessionRequestTypeEnum sessionType, MyTextsWrapperEnum progressText, MyMwcSectorIdentifier? sectorIdentifier, MyGameplayDifficultyEnum difficulty, string checkpointName, MyGuiScreenBase closeAfter) : base(progressText, false) { // TODO: Not ready yet //Debug.Assert(sessionType != MyMwcStartSessionRequestTypeEnum.NEW_STORY && sessionType != MyMwcStartSessionRequestTypeEnum.LOAD_CHECKPOINT, "Invalid operation, call OndrejP"); m_sectorIdentifier = sectorIdentifier; m_sessionType = sessionType; m_backgroundFadeColor = MyGuiConstants.SCREEN_BACKGROUND_FADE_BLANK_DARK_PROGRESS_SCREEN; m_closeAfter = closeAfter; m_difficulty = difficulty; m_checkpointName = checkpointName; CurrentScreen = this; OnSuccessEnter = new Action<MyGuiScreenGamePlayType, MyMwcStartSessionRequestTypeEnum, MyMwcObjectBuilder_Checkpoint>((screenType, sessType, checkpoint) => { var newGameplayScreen = new MyGuiScreenGamePlay(screenType, null, checkpoint.CurrentSector, checkpoint.SectorObjectBuilder.Version, sessType); var loadScreen = new MyGuiScreenLoading(newGameplayScreen, MyGuiScreenGamePlay.Static); if (sessType == MyMwcStartSessionRequestTypeEnum.NEW_STORY) loadScreen.AddEnterSectorResponse(checkpoint, MyMissionID.EAC_SURVEY_SITE); else loadScreen.AddEnterSectorResponse(checkpoint, null); MyGuiManager.AddScreen(loadScreen); }); }
public MyGuiScreenChoosePlay(MyGuiScreenBase closeAfterSuccessfulEnter) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(0.25f, 0.35f)) { m_closeAfterSuccessfulEnter = closeAfterSuccessfulEnter; m_enableBackgroundFade = true; AddCaption(MyTextsWrapperEnum.ChooseGameType, new Vector2(0, 0.005f)); }
public MyGuiScreenSelectStory(MyGuiScreenBase closeAfterSuccessfulEnter) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(574f / 1600f, 695 / 1200f), false, MyGuiManager.GetSandboxBackgoround()) { m_closeAfterSuccessfulEnter = closeAfterSuccessfulEnter; m_enableBackgroundFade = true; AddControls(); }
public MyGuiScreenSelectEditor(MyGuiScreenBase closeAfterSuccessfulEnter) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(574f/1600f, 695/1200f), false, MyGuiManager.GetSelectEditorBackground()) { m_enableBackgroundFade = true; m_closeAfterSuccessfulEnter = closeAfterSuccessfulEnter; AddCaption(MyTextsWrapperEnum.Editor, new Vector2(0, 0.005f)); }
protected bool IsMouseOverOrKeyboardActive() { MyGuiScreenBase topMostParentScreen = GetTopMostParentScreen(); return((topMostParentScreen is MyGuiScreenBase && ((MyGuiScreenBase)topMostParentScreen).GetState() == MyGuiScreenState.OPENED) && ((m_isMouseOver) || (m_hasKeyboardActiveControl && m_canHandleKeyboardActiveControl))); }
public static MyGuiScreenSelectSandboxProgress CurrentScreen = null; // This is always filled with reference to actual instance of this scree. If there isn't, it's null. public MyGuiScreenSelectSandboxProgress(MyMwcSelectSectorRequestTypeEnum selectSandboxType, MyTextsWrapperEnum progressText, MyGuiScreenBase openAfterSuccessfulEnter, string findPlayerName, AddResponseDelegate responseHandler) : base(progressText, false) { m_selectSandboxType = selectSandboxType; m_backgroundFadeColor = MyGuiConstants.SCREEN_BACKGROUND_FADE_BLANK_DARK_PROGRESS_SCREEN; m_openAfterSuccessfulEnter = openAfterSuccessfulEnter; m_findPlayerName = findPlayerName; CurrentScreen = this; m_responseHandler = responseHandler; }
public MyGuiScreenHostGame(MyGuiScreenBase closeAfterSuccessfulEnter) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(574f / 1600f, 695 / 1200f), false, MyGuiManager.GetSandboxBackgoround()) { m_closeAfterSuccessfulEnter = closeAfterSuccessfulEnter; m_enableBackgroundFade = true; AddCaption(MyTextsWrapperEnum.HostGame, new Vector2(0, 0.005f)); Debug.Assert(m_size != null, "m_size != null"); Vector2 menuPositionOrigin = new Vector2(0.0f, -m_size.Value.Y / 2.0f + 0.146f); const MyGuiControlButtonTextAlignment menuButtonTextAlignement = MyGuiControlButtonTextAlignment.CENTERED; MyTextsWrapperEnum? officialSectorsForbidden = null; MyTextsWrapperEnum? buttonsForbidden = null; MyTextsWrapperEnum? friendsSectorsForbidden = null; if (MyClientServer.LoggedPlayer != null) { if ((MyClientServer.LoggedPlayer.GetCanAccessDemo() == false) && (MyClientServer.LoggedPlayer.GetCanSave() == false)) { officialSectorsForbidden = MyTextsWrapperEnum.NotAccessRightsToTestBuild; buttonsForbidden = MyTextsWrapperEnum.NotAccessRightsToTestBuild; friendsSectorsForbidden = MyTextsWrapperEnum.NotAccessRightsToTestBuild; } else if (MyClientServer.LoggedPlayer.IsDemoUser()) { friendsSectorsForbidden = MyTextsWrapperEnum.NotAvailableInDemoMode; } } Controls.Add(new MyGuiControlButton(this, menuPositionOrigin + 0 * MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiConstants.MAIN_MENU_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.SandboxSectors, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnSandboxSectorsClick, menuButtonTextAlignement, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, officialSectorsForbidden)); Controls.Add(new MyGuiControlButton(this, menuPositionOrigin + 1 * MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiConstants.MAIN_MENU_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.YourSectors, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnMySectorsClick, menuButtonTextAlignement, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, buttonsForbidden)); Controls.Add(new MyGuiControlButton(this, menuPositionOrigin + 2 * MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiConstants.MAIN_MENU_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.FriendsSectors, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnFriendsSectorsClick, menuButtonTextAlignement, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, friendsSectorsForbidden)); var backButton = new MyGuiControlButton(this, new Vector2(0, 0.178f), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetConfirmButton(), null, null, MyTextsWrapperEnum.Back, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, menuButtonTextAlignement, OnBackClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(backButton); }
public MyGuiScreenEnterFriendSectorMap(MyMwcStartSessionRequestTypeEnum startSessionType, MyTextsWrapperEnum startSessionProgressText, MyGuiScreenBase closeAfterSuccesfullEnter) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(700f / 1600f, 700 / 1200f)) { m_startSessionType = startSessionType; m_startSessionProgressText = startSessionProgressText; m_enableBackgroundFade = true; m_sectorIdentifiers = null; m_closeAfterSuccessfulEnter = closeAfterSuccesfullEnter; m_backgroundTexture = MyTextureManager.GetTexture<MyTexture2D>("Textures\\GUI\\BackgroundScreen\\ConfigWheelBackground", flags: TextureFlags.IgnoreQuality); RecreateControls(); }
public MyGuiScreenRegisterProgress(string playerName, string password, string email, bool sendMeNewsletters, MyGuiScreenBase openAfterSuccesfullRegistration, MyGuiScreenBase parentScreen) : base(MyTextsWrapperEnum.RegistrationInProgressPleaseWait, true) { CurrentScreen = this; m_playerName = playerName; m_password = password; m_email = email; m_sendMeNewsletters = sendMeNewsletters; m_openAfterSuccesfullRegistration = openAfterSuccesfullRegistration; m_parentScreen = parentScreen; m_phase = MyGuiScreenRegisterProgressPhases.NOTHING; m_lastTimeMessage = MyMinerGame.TotalTimeInMilliseconds; }
public MyGuiScreenChooseDifficulty(MyGuiScreenBase closeAfterSuccessfulEnter, string checkpointName) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(574f/1600f, 640/1200f), false, MyGuiManager.GetSelectEditorBackground()) { m_closeAfterSuccessfulEnter = closeAfterSuccessfulEnter; m_checkpointName = checkpointName; m_enableBackgroundFade = true; m_canHaveFocus = true; m_closeOnEsc = true; m_isTopMostScreen = true; m_drawEvenWithoutFocus = true; AddCaption(MyTextsWrapperEnum.DifficultyCaption, new Vector2(0, 0.005f)); }
public MyGuiScreenUnloading(MyGuiScreenGamePlay screenToUnload, MyGuiScreenBase screenToShowAfter) : base(Vector2.Zero, null, null) { m_screenToUnload = screenToUnload; m_closeOnEsc = false; DrawMouseCursor = false; m_loadInDrawFinished = false; m_drawEvenWithoutFocus = true; m_currentQuoteOfTheDay = MyQuoteOfTheDay.GetRandomQuote(); Vector2 loadingTextSize = MyGuiManager.GetNormalizedSize(MyGuiManager.GetFontMinerWarsBlue(), MyTextsWrapper.Get(MyTextsWrapperEnum.LoadingPleaseWait), MyGuiConstants.LOADING_PLEASE_WAIT_SCALE); m_rotatingWheelTexture = MyGuiManager.GetLoadingTexture(); Controls.Add(new MyGuiControlRotatingWheel(this, MyGuiConstants.LOADING_PLEASE_WAIT_POSITION - new Vector2(0, 0.075f + loadingTextSize.Y), MyGuiConstants.ROTATING_WHEEL_COLOR, MyGuiConstants.ROTATING_WHEEL_DEFAULT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, m_rotatingWheelTexture)); m_loadFinished = false; MyMinerGame.IsGameReady = false; m_screenToShowAfter = screenToShowAfter; }
void UpdateTransition() { if (m_state == MyGuiScreenState.OPENING || m_state == MyGuiScreenState.UNHIDING) { int deltaTime = MyMinerGame.TotalTimeInMilliseconds - m_lastTransitionTime; // Play opening sound if (m_state == MyGuiScreenState.OPENING && m_openingCueEnum != null && m_openingCue == null) { m_openingCue = MyAudio.AddCue2D(m_openingCueEnum.Value); } if (deltaTime >= GetTransitionOpeningTime()) { // Opening phase finished, we are now in active state m_state = MyGuiScreenState.OPENED; m_transitionAlpha = MyGuiConstants.TRANSITION_ALPHA_MAX; m_openingCue = null; OnShow(); } else { m_transitionAlpha = MathHelper.Lerp(MyGuiConstants.TRANSITION_ALPHA_MIN, MyGuiConstants.TRANSITION_ALPHA_MAX, MathHelper.Clamp((float)deltaTime / (float)GetTransitionOpeningTime(), 0, 1)); } } else if (m_state == MyGuiScreenState.CLOSING || m_state == MyGuiScreenState.HIDING) { int deltaTime = MyMinerGame.TotalTimeInMilliseconds - m_lastTransitionTime; if (deltaTime >= GetTransitionClosingTime()) { m_transitionAlpha = MyGuiConstants.TRANSITION_ALPHA_MIN; // Closing phase finished, we are now in close state if (m_state == MyGuiScreenState.CLOSING) { CloseScreenNow(); } else if (m_state == MyGuiScreenState.HIDING) { m_state = MyGuiScreenState.HIDDEN; OnHide(); } } else { // While closing this screen, check if there is some screen that should unhide now, so that alpha transition goes in parallel with this screen if (m_state == MyGuiScreenState.CLOSING && MyGuiManager.IsAnyScreenOpening() == false && m_transitionAlpha == 1.0f) { MyGuiScreenBase topHiddenScreen = MyGuiManager.GetTopHiddenScreen(); if (topHiddenScreen != null) { topHiddenScreen.UnhideScreen(); } } m_transitionAlpha = MathHelper.Lerp(MyGuiConstants.TRANSITION_ALPHA_MAX, MyGuiConstants.TRANSITION_ALPHA_MIN, MathHelper.Clamp((float)deltaTime / (float)GetTransitionClosingTime(), 0, 1)); } } }
public MyGuiScreenSolarSystemMap(MyGuiScreenBase parent, MyMwcSectorIdentifier currentSector) : base(new Vector2(0.5f, 0.5f), null, Vector2.One) { m_parent = parent; m_enableBackgroundFade = false; DrawMouseCursor = true; m_currentSector = currentSector; m_closeOnEsc = true; Static = this; MySolarSystemGenerator generator = new MySolarSystemGenerator(UNIVERSE_SEED); generator.Generate(1024); m_data = generator.SolarSystemData; m_solarMapRender = new MySolarMapRenderer(); m_solarMapRender.PlayerSector = currentSector.Position; //MyMinerGame.SwitchPause(); m_particlesEnabled = TransparentGeometry.Particles.MyParticlesManager.Enabled; TransparentGeometry.Particles.MyParticlesManager.Enabled = false; //AddCaption(MyTextsWrapperEnum.SolarSystemMap); MySolarSystemMapNavigationMark playerNavigationMark = new MySolarSystemMapNavigationMark( currentSector.Position, "", null, MyHudConstants.SOLAR_MAP_PLAYER_MARKER_COLOR, MyTransparentMaterialEnum.SolarMapPlayer) { VerticalLineColor = MyHudConstants.SOLAR_MAP_PLAYER_MARKER_COLOR.ToVector4(), DirectionalTexture = MyHudTexturesEnum.DirectionIndicator_green, Offset = new Vector3(0, 0.0f, 0), Text = MyClientServer.LoggedPlayer.GetDisplayName().ToString(), Importance = 50 }; m_data.NavigationMarks.Add(playerNavigationMark); if (MyGuiScreenGamePlay.Static.IsEditorStoryActive() || MyGuiScreenGamePlay.Static.GetPreviousGameType() == MyGuiScreenGamePlayType.EDITOR_STORY) { // Loads all marks, we want it for editor LoadMarks(false); } else { // Load only active marks MyMissions.AddSolarMapMarks(m_data); } if (MyMissions.ActiveMission != null) { MyMissions.ActiveMission.AddSolarMapMarks(m_data); } m_travelButton = new MyGuiControlButton(this, new Vector2(0.0f, 0.40f), new Vector2(650f / 1600f, 120f / 1200f), MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetTravelButtonTexture(), MyGuiManager.GetTravelButtonTexture(), MyGuiManager.GetTravelButtonTexture(), MyTextsWrapperEnum.Travel, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, MyGuiConstants.BACK_BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnTravelClick, false, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, false); m_travelButton.TextOffset = new Vector2(0, -0.0030f); m_travelButton.Visible = false; Controls.Add(m_travelButton); // target sector 0, 0, 0 // distance is 1.7 sectors from camera Vector3 sector; var mostImportantMark = m_data.NavigationMarks.GetMostImportant(); if (mostImportantMark != null) { sector = new Vector3(mostImportantMark.Sector.X, mostImportantMark.Sector.Y, mostImportantMark.Sector.Z); } else { sector = new Vector3(currentSector.Position.X, currentSector.Position.Y, currentSector.Position.Z); } sector.Y = 0; m_camera = new MySolarSystemMapCamera(sector * MySolarSystemMapCamera.SECTOR_SIZE_GAMEUNITS, 10000000.0f * MySolarSystemMapCamera.SECTOR_SIZE_GAMEUNITS); m_camera.MinDistanceToTarget = 1.7f * MySolarSystemMapCamera.SECTOR_SIZE_GAMEUNITS; m_camera.MaxDistanceToTarget = 1.2f * MySolarSystemUtils.MillionKmToSectors(MyBgrCubeConsts.NEPTUNE_POSITION.Length()) * MySolarSystemMapCamera.SECTOR_SIZE_GAMEUNITS; m_camera.MaxSector = MySolarSystemUtils.MillionKmToSectors(MyBgrCubeConsts.NEPTUNE_POSITION.Length()); MyGuiManager.FullscreenHudEnabled = true; }
void OnLoadFinished(MyGuiScreenBase screen) { }
void InventoryScreenClosed(MyGuiScreenBase screen) { if (m_isLooted) { m_isLooted = false; m_lastLootTime = MyMinerGame.TotalGamePlayTimeInMilliseconds; } }
public override bool CloseScreen() { bool ret = base.CloseScreen(); if (ret == true && m_screenToShowAfter != null) { // Screen is loaded so now we can add it to other thread MyGuiManager.AddScreen(m_screenToShowAfter); m_screenToShowAfter = null; } return ret; }
public static void AddLoginScreenDrmFree(MyGuiScreenBase openAfterSuccessfulLogin) { AddLoginScreenDrmFree(GetAction(openAfterSuccessfulLogin)); }
public MyGuiScreenEnterSectorMap(MyGuiScreenBase closeAfterSuccessfulEnter, MyMwcStartSessionRequestTypeEnum startSessionType, MyTextsWrapperEnum startSessionProgressText) : this(closeAfterSuccessfulEnter, startSessionType, startSessionProgressText, null) { }
public MyGuiScreenJoinGame(MyGuiScreenBase closeAfterSuccessfulEnter, MyGameTypes gameTypeFilter) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(0.95f, 0.8f)) { m_size = new Vector2(0.95f, 0.85f); m_serverDisconnectedHandler = new ConnectionHandler(Static_ServerDisconnected); m_gameTypeFilter = gameTypeFilter; m_backgroundTexture = MyTextureManager.GetTexture<MyTexture2D>("Textures\\GUI\\BackgroundScreen\\VideoBackground", flags: TextureFlags.IgnoreQuality); m_closeAfterSuccessfulEnter = closeAfterSuccessfulEnter; m_enableBackgroundFade = true; m_games = new List<MyGameExtendedInfo>(); AddCaption(MyTextsWrapperEnum.JoinGame, new Vector2(0, 0.0075f)); Vector2 menuPositionOrigin = new Vector2(-0.31f, -m_size.Value.Y / 2.0f + 0.15f); Vector2 buttonDelta = new Vector2(0.22f, 0); const MyGuiControlButtonTextAlignment menuButtonTextAlignement = MyGuiControlButtonTextAlignment.CENTERED; Controls.Add(new MyGuiControlLabel(this, menuPositionOrigin, null, MyTextsWrapperEnum.SearchGameToJoin, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER)); m_searchTextbox = new MyGuiControlTextbox(this, menuPositionOrigin + buttonDelta, MyGuiControlPreDefinedSize.LARGE, "", 40, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlTextboxType.NORMAL); m_searchTextbox.TextChanged += OnSearchTextChanged; Controls.Add(m_searchTextbox); menuPositionOrigin += new Vector2(0.395f, 0); var refreshButton = new MyGuiControlButton( this, menuPositionOrigin + buttonDelta, MyGuiConstants.BACK_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.Refresh, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnRefreshButtonClick, menuButtonTextAlignement, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true); Controls.Add(refreshButton); menuPositionOrigin.Y += 0.052f; menuPositionOrigin.X = -0.33f; var storyLabel = new MyGuiControlLabel(this, menuPositionOrigin, null, MyTextsWrapperEnum.Story, Vector4.One, 1.0f, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER); Controls.Add(storyLabel); menuPositionOrigin.X = -0.35f; m_storyCheck = new MyGuiControlCheckbox(this, menuPositionOrigin, true, Vector4.One, null); m_storyCheck.OnCheck = CheckChanged; Controls.Add(m_storyCheck); menuPositionOrigin.X = -0.2f; var deathLabel = new MyGuiControlLabel(this, menuPositionOrigin, null, MyTextsWrapperEnum.Deathmatch, Vector4.One, 1.0f, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER); Controls.Add(deathLabel); menuPositionOrigin.X = -0.22f; m_deathCheck = new MyGuiControlCheckbox(this, menuPositionOrigin, true, Vector4.One, null); m_deathCheck.OnCheck = CheckChanged; Controls.Add(m_deathCheck); //var storyButton = new MyGuiControlButton(this, menuPositionOrigin, null, Vector4.One, MyTextsWrapperEnum.Story, Vector4.One, 1.0f, menuPositionOrigin.Y += 0.25f; menuPositionOrigin.X = 0; m_gameList = new MyGuiControlListbox(this, menuPositionOrigin, new Vector2(0.22f, 0.04f), MyGuiConstants.LISTBOX_BACKGROUND_COLOR, MyTextsWrapper.Get(MyTextsWrapperEnum.JoinGame), MyGuiConstants.LABEL_TEXT_SCALE, HeaderCount, 10, HeaderCount, true, true, false, null, null, MyGuiManager.GetScrollbarSlider(), MyGuiManager.GetHorizontalScrollbarSlider(), 2, 1, MyGuiConstants.LISTBOX_BACKGROUND_COLOR_BLUE, 0f, 0f, 0f, 0f, 0, 0, -0.01f, -0.01f, -0.02f, 0.02f); m_gameList.ItemSelect += OnGamesItemSelect; m_gameList.DisplayHighlight = true; m_gameList.MultipleSelection = true; m_gameList.ItemDoubleClick += GameListOnItemDoubleClick; m_gameList.HighlightHeadline = true; m_gameList.EnableAllRowHighlightWhileMouseOver(true, true); m_gameList.SetCustomCollumnsWidths(new List<float>() { 0.15f, 0.30f, 0.15f, 0.10f }); Controls.Add(m_gameList); buttonDelta = new Vector2(0.1f, m_size.Value.Y / 2.0f - MyGuiConstants.MESSAGE_BOX_BORDER_AREA_Y - MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE.Y / 2.0f - 0.06f); Controls.Add(new MyGuiControlButton(this, new Vector2(-buttonDelta.X, buttonDelta.Y), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.Ok, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnOkClick, MyGuiControlButtonTextAlignment.CENTERED, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true)); Controls.Add(new MyGuiControlButton(this, new Vector2(+buttonDelta.X, buttonDelta.Y), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.Cancel, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnCancelClick, MyGuiControlButtonTextAlignment.CENTERED, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true)); AddHeaders(); }
public static void LoadContent(MyGuiScreenBase parent) { MyMwcLog.WriteLine("MyHud.LoadContent() - START"); MyMwcLog.IncreaseIndent(); MinerWars.AppCode.Game.Render.MyRender.GetRenderProfiler().StartProfilingBlock("MyHud::LoadContent"); MyUtils.LoadTextureAtlas(MyEnumsToStrings.HudTextures, "Textures\\HUD\\", MyMinerGame.Static.RootDirectory + "\\Textures\\HUD\\HudAtlas.tai", out m_texture, out m_textureCoords); Debug.Assert(m_texture.LevelCount > 1, "HudAtlas does not have mip maps geneated"); m_texts = new MyObjectsPoolSimple<MyHudText>(MyHudConstants.MAX_HUD_TEXTS_COUNT); m_vertices = new MyVertexFormatPositionTextureColor[MyHudConstants.MAX_HUD_QUADS_COUNT * MyHudConstants.VERTEXES_PER_HUD_QUAD]; Vector2 size = new Vector2(0.4f, 0.25f); Vector2 origin = MyGuiManager.GetNormalizedCoordinateFromScreenCoordinate(new Vector2(MyMinerGame.ScreenSize.X, 0f)) + new Vector2(-size.X / 2f, size.Y / 2f); m_missionDescriptions = new StringBuilder(); new MyGuiControlMultilineText(parent, origin, size, MyGuiConstants.MULTILINE_LABEL_BACKGROUND_COLOR, MyGuiManager.GetFontMinerWarsWhite(), 0.6f, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, m_missionDescriptions); m_dialogueTextAreaControl = new MyGuiControlMultilineText(parent, MyHudConstants.DIALOGUE_TEXTAREA_POSITION, MyHudConstants.DIALOGUE_TEXTAREA_SIZE, Vector4.Zero, MyGuiManager.GetFontMinerWarsBlue(), MyHudConstants.DIALOGUE_TEXTAREA_FONT_SIZE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, new StringBuilder(), false, false); m_dialogueActorNameControl = new MyGuiControlMultilineText(parent, MyHudConstants.DIALOGUE_ACTORNAME_POSITION, MyHudConstants.DIALOGUE_ACTORNAME_SIZE, Vector4.Zero, MyGuiManager.GetFontMinerWarsBlue(), MyHudConstants.DIALOGUE_ACTORNAME_FONT_SIZE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, new StringBuilder(), false, false); for (int i = 0; i < DamageIndicators.Length; i++) { DamageIndicators[i].Used = false; } MinerWars.AppCode.Game.Render.MyRender.GetRenderProfiler().EndProfilingBlock(); MyMwcLog.DecreaseIndent(); MyMwcLog.WriteLine("MyHud.LoadContent() - END"); }
public MyGuiScreenRegister(MyGuiScreenBase openAfterSuccesfullRegistration, string login, string password) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, null) { m_enableBackgroundFade = true; m_backgroundTexture = MyTextureManager.GetTexture<MyTexture2D>("Textures\\GUI\\BackgroundScreen\\VideoBackground", flags: TextureFlags.IgnoreQuality); m_size = new Vector2(1030f / 1600f, 897f / 1200f); m_openAfterSuccesfullRegistration = openAfterSuccesfullRegistration; // If user presses enter in any control, we call this method. It's default ENTER. this.OnEnterCallback = delegate { OnOkClick(null); }; Vector2 controlsOriginLeft = new Vector2(-m_size.Value.X / 2.0f + 0.07f, -m_size.Value.Y / 2.0f + 0.125f + 0.018f); Vector2 controlsOriginRight = new Vector2(-m_size.Value.X / 2.0f + 0.32f, -m_size.Value.Y / 2.0f + 0.125f + 0.018f ); Vector2 checkboxControlsOriginRight = new Vector2(-m_size.Value.X / 2.0f + 0.35f, -m_size.Value.Y / 2.0f + 0.125f); AddCaption(MyTextsWrapperEnum.Registration, new Vector2(0, 0.005f)); // Choose a username Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 0.5f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.ChooseUsername, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_usernameTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 0.5f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_MEDIUM_SIZE.X / 2.0f, 0), MyGuiControlPreDefinedSize.MEDIUM, "", MyMwcValidationConstants.USERNAME_LENGTH_MAX, MyGuiConstants.TEXTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.NORMAL); Controls.Add(m_usernameTextbox); // Choose a password Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 1.5f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.ChoosePassword, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_passwordTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 1.5f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_MEDIUM_SIZE.X / 2.0f, 0), MyGuiControlPreDefinedSize.MEDIUM, "", MyMwcValidationConstants.PASSWORD_LENGTH_MAX, MyGuiConstants.TEXTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.PASSWORD); Controls.Add(m_passwordTextbox); // Retype password Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 2.5f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.RetypePassword, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_retypePasswordTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 2.5f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_MEDIUM_SIZE.X / 2.0f, 0), MyGuiControlPreDefinedSize.MEDIUM, "", MyMwcValidationConstants.PASSWORD_LENGTH_MAX, MyGuiConstants.TEXTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.PASSWORD); Controls.Add(m_retypePasswordTextbox); // Email address Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 3.5f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.EmailAddress, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_emailTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 3.5f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_MEDIUM_SIZE.X / 2.0f, 0), MyGuiControlPreDefinedSize.MEDIUM, "", MyMwcValidationConstants.EMAIL_LENGTH_MAX, MyGuiConstants.TEXTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.NORMAL); Controls.Add(m_emailTextbox); // Send me newsletters Controls.Add(new MyGuiControlLabel(this, (new Vector2(0.05f,0) + controlsOriginLeft) + 5.5f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.SendNewsletters, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_sendNewslettersCheckbox = new MyGuiControlCheckbox(this, controlsOriginLeft + 5.5f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE.X / 2.0f, 0), MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE, MyGuiManager.GetCheckboxOffTexture(), MyGuiManager.GetCheckboxOnTexture(), null, true, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR, true, null); //m_sendNewslettersCheckbox = new MyGuiControlCheckbox(this, controlsOriginLeft + 6f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.CHECKBOX_SIZE.X / 2.0f, 0), true, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR); Controls.Add(m_sendNewslettersCheckbox); bool remember = MyConfig.RememberUsernameAndPassword; // Remember me Controls.Add(new MyGuiControlLabel(this, (new Vector2(0.05f, 0) + controlsOriginLeft) + 6.5f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.RememberMe, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_rememberCheckbox = new MyGuiControlCheckbox(this, controlsOriginLeft + 6.5f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE.X / 2.0f, 0), MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE, MyGuiManager.GetCheckboxOffTexture(), MyGuiManager.GetCheckboxOnTexture(), null, remember, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR, true, null); Controls.Add(m_rememberCheckbox); /* // Buttons APPLY and BACK Vector2 buttonDelta = new Vector2(0.05f, m_size.Value.Y / 2.0f - MyGuiConstants.MESSAGE_BOX_BORDER_AREA_Y - MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE.Y / 2.0f); Controls.Add(new MyGuiControlButton(this, new Vector2(-buttonDelta.X, buttonDelta.Y), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.Ok, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnOkClick, MyGuiControlButtonTextAlignment.CENTERED, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true)); Controls.Add(new MyGuiControlButton(this, new Vector2(+buttonDelta.X, buttonDelta.Y), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyTextsWrapperEnum.Cancel, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, OnCancelClick, MyGuiControlButtonTextAlignment.CENTERED, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true)); */ var okButton = new MyGuiControlButton(this, new Vector2(-0.1379f, 0.2558f), MyGuiConstants.OK_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryScreenButtonTexture(), null, null, MyTextsWrapperEnum.Ok, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnOkClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(okButton); var cancelButton = new MyGuiControlButton(this, new Vector2(0.1418f, 0.2558f), MyGuiConstants.OK_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryScreenButtonTexture(), null, null, MyTextsWrapperEnum.Cancel, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnCancelClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(cancelButton); if (login != null) { m_usernameTextbox.Text = login; } if (password != null) { m_passwordTextbox.Text = password; m_retypePasswordTextbox.Text = password; } }
void progressScreen_Closed(MyGuiScreenBase source) { MyGuiManager.CloseAllScreensNowExcept(MyGuiScreenGamePlay.Static); MyEntityIdentifier.Reset(); MyGuiManager.AddScreen(new MyGuiScreenStartSessionProgress(MyMwcStartSessionRequestTypeEnum.EDITOR_STORY, MyTextsWrapperEnum.LoadingPleaseWait, m_sectorIdentifier, CommonLIB.AppCode.ObjectBuilders.MyGameplayDifficultyEnum.EASY, null, null)); }
void saveSector(MyGuiScreenBase source) { var progressScreen = MyEditor.Static.SaveSector(); progressScreen.Closed += new ScreenHandler(progressScreen_Closed); }
private void ShowRetryDialog(Exception exception) { var messageBoxCaption = MyTextsWrapper.Get(RetryCaptionText); var messageBoxMessage = MyTextsWrapper.Get(RetryMessageText); Vector2 buttonSize = new Vector2(MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE.X * 2.4f, MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE.Y); m_retryScreen = new MyGuiScreenMessageBox(MyMessageBoxType.ERROR, MyMessageBoxButtonsType.YES_NO, messageBoxMessage, messageBoxCaption, null, RetryButtonText, RetryCancelText, (callbackReturn) => MessageBoxCallback(exception, callbackReturn), false, buttonSize); MyGuiManager.AddScreen(m_retryScreen); }
public MyGuiScreenLogin(string username, string password, MyGuiScreenBase openAfterSuccessfulLogin, bool simple = false) : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, null) { m_simple = simple; m_enableBackgroundFade = true; m_openAfterSuccessfulLogin = openAfterSuccessfulLogin; m_size = new Vector2(1030f / 1600f, 674 / 1200f); m_backgroundTexture = MyTextureManager.GetTexture<MyTexture2D>("Textures\\GUI\\BackgroundScreen\\LoginBackground", flags: TextureFlags.IgnoreQuality); // If user presses enter in any control, we call this method. It's default ENTER. this.OnEnterCallback = delegate { OnOkClick(null); }; Vector2 controlsOriginLeft = new Vector2(-m_size.Value.X / 2.0f + 0.07f, -m_size.Value.Y / 2.0f + 0.149f); Vector2 controlsOriginRight = new Vector2(-m_size.Value.X / 2.0f + 0.25f, -m_size.Value.Y / 2.0f + 0.149f); AddCaption(MyTextsWrapperEnum.Login); // Player name Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 0 * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.PlayerName, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_usernameTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 0 * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_MEDIUM_SIZE.X / 2.0f, 0), MyGuiControlPreDefinedSize.MEDIUM, username, MyMwcValidationConstants.USERNAME_LENGTH_MAX, MyGuiConstants.DEFAULT_CONTROL_NONACTIVE_COLOR/*TEXTBOX_BACKGROUND_COLOR*/, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.NORMAL); Controls.Add(m_usernameTextbox); // Password Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 1 * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.Password, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); //m_passwordTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 1 * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_WIDTH / 2.0f, 0), true, MyGuiConstants.LABEL_TEXT_COLOR); m_passwordTextbox = new MyGuiControlTextbox(this, controlsOriginRight + 1 * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.TEXTBOX_MEDIUM_SIZE.X / 2.0f, 0), MyGuiControlPreDefinedSize.MEDIUM, password, MyMwcValidationConstants.PASSWORD_LENGTH_MAX, MyGuiConstants.DEFAULT_CONTROL_NONACTIVE_COLOR/*TEXTBOX_BACKGROUND_COLOR*/, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.NORMAL); Controls.Add(m_passwordTextbox); bool remember = MyConfig.RememberUsernameAndPassword; bool autologin = MyConfig.Autologin; m_hidePasswordCheckbox = new MyGuiControlCheckbox(this, new Vector2(0.1950f,-0.0793f), MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE, MyGuiManager.GetCheckboxOffTexture(), MyGuiManager.GetCheckboxOnTexture(), null, true, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR, true, null); //m_hidePasswordCheckbox = new MyGuiControlCheckbox(this, controlsOriginRight - 0.025f * Vector2.UnitX + MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.CHECKBOX_SIZE.X / 2.0f, 0), true, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR); Controls.Add(m_hidePasswordCheckbox); m_hidePasswordCheckbox.OnCheck = OnChangePasswordType; OnChangePasswordType(m_hidePasswordCheckbox); // Remember m_rememberCheckbox = new MyGuiControlCheckbox(this, controlsOriginRight + 2.25f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE.X / 2.0f, 0), MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE, MyGuiManager.GetCheckboxOffTexture(), MyGuiManager.GetCheckboxOnTexture(), null, remember, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR, true, null); if (!m_simple) { Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 2.25f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.RememberMe, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); Controls.Add(m_rememberCheckbox); } // Auto-login m_autologinCheckbox = new MyGuiControlCheckbox(this, controlsOriginRight + 3.25f * MyGuiConstants.CONTROLS_DELTA + new Vector2(MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE.X / 2.0f, 0), MyGuiConstants.CHECKBOX_WITH_GLOW_SIZE, MyGuiManager.GetCheckboxOffTexture(), MyGuiManager.GetCheckboxOnTexture(), null, autologin, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR, true, null); if (!m_simple) { Controls.Add(new MyGuiControlLabel(this, controlsOriginLeft + 3.25f * MyGuiConstants.CONTROLS_DELTA, null, MyTextsWrapperEnum.Autologin, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); Controls.Add(m_autologinCheckbox); } // Buttons APPLY and BACK Vector2 buttonDelta = new Vector2(0.1f, m_size.Value.Y / 2.0f - MyGuiConstants.MESSAGE_BOX_BORDER_AREA_Y - MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE.Y / 2.0f); var okButton = new MyGuiControlButton(this, new Vector2(-0.1861f, 0.1611f), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE_SMALL, Vector4.One, MyGuiManager.GetConfirmButton(), null, null, MyTextsWrapperEnum.Ok, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnOkClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); var cancelButton = new MyGuiControlButton(this, new Vector2(-0.0461f, 0.1611f), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE_SMALL, Vector4.One, MyGuiManager.GetConfirmButton(), null, null, MyTextsWrapperEnum.Cancel, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnCancelClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); var registerButton = new MyGuiControlButton(this, new Vector2(0.1924f, 0.1611f), MyGuiConstants.MESSAGE_BOX_BUTTON_SIZE_SMALL, Vector4.One, MyGuiManager.GetConfirmButton(), null, null, MyTextsWrapperEnum.Register, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnRegisterClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(okButton); Controls.Add(cancelButton); if (!m_simple) { Controls.Add(registerButton); } // Hide password Controls.Add(new MyGuiControlLabel(this, new Vector2(0.2164f,-0.0793f), null, MyTextsWrapperEnum.HidePassword, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); }
private void MessageBoxCallback(Exception exception, MyGuiScreenMessageBoxCallbackEnum callbackReturn) { m_retryScreen.CloseScreenNow(); m_retryScreen = null; // retry if (callbackReturn == MyGuiScreenMessageBoxCallbackEnum.YES) { Retry(); } // continue without saving else if (callbackReturn == MyGuiScreenMessageBoxCallbackEnum.NO) { RaiseActionFailed(exception); CloseScreen(); } }
void ParentScreenClosed(MyGuiScreenBase screen) { MyMultiplayerGameplay.Static.Lock(PrefabLargeWeapon, false); }
private static void OnInventoryScreenClosed(MyGuiScreenBase screen) { Clear(); if (InventoryScreenClosed != null) { InventoryScreenClosed(screen); } }
public MyGuiControlContextMenu(MyGuiScreenBase parentScreen, Vector2 position, Vector2?size) : base(parentScreen, position, size, null, null) { m_enabled = false; LoadText(); }
private static Action GetAction(MyGuiScreenBase openAfterSuccessfulLogin) { var action = new Action(delegate() { if (openAfterSuccessfulLogin != null) MyGuiManager.AddScreen(openAfterSuccessfulLogin); }); return action; }
public MyGuiEditorControlsBase(MyGuiScreenBase parentScreen) { m_parentScreen = parentScreen; m_editorControls = new List<MyGuiControlBase>(10); m_toolbarButtons = new MyGuiControlButton[Enum.GetValues(typeof(EditorToolBarButtonType)).Length]; m_isDemoUser = MyClientServer.LoggedPlayer == null || MyClientServer.LoggedPlayer.IsDemoUser(); m_canAccessStoryEditor = MyClientServer.LoggedPlayer != null && MyClientServer.LoggedPlayer.GetCanAccessEditorForStory(); }
public MyGuiGodEditorControls(MyGuiScreenBase parentScreen) : base(parentScreen) { m_rightTopCorner_sb = new StringBuilder[Enum.GetValues(typeof(MyEditorTopTextInfoPropertiesEnum)).Length]; m_rightBottomCorner_sb = new StringBuilder[Enum.GetValues(typeof(MyEditorBottomTextInfoPropertiesEnum)).Length]; m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.PLAYER_START_POSITION] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SECTOR_IDENTIFIER] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_TYPE] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_HUD_LABEL_TEXT] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_POSITION] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_SIZE_IN_METERS] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_ORIENTATION_FORWARD] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_ORIENTATION_UP] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_VOXEL_MAP_REMAINING_EXPLOSIONS_FOR_SAVE] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.NUMBER_OF_ASTEROIDS_IN_SECTOR] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.NUMBER_OF_OBJECTS_IN_SECTOR] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_CONTAINER_OBJECT_PREFABS_LIMIT] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.NUMBER_OF_EDITALE_OBJECTS] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SESSION_TYPE] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.OBJECT_AXIS_ROTATION_AMOUNT] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_OBJECT_COLLISION_OBJECTS] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.SELECTED_VOXEL_HAND_SHAPES_INFO] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.WORLD_COLLIDING_OBJECTS] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.NUMBER_OF_ALL_VOXEL_SHAPES_IN_SECTOR] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.VOXEL_FILE] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.VOXEL_MATERIAL] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.VOXEL_POSITION_INT] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.ENTITY_ID] = new StringBuilder(); m_rightTopCorner_sb[(int)MyEditorTopTextInfoPropertiesEnum.TRANSFORM_LOCKED] = new StringBuilder(); m_rightBottomCorner_sb[(int)MyEditorBottomTextInfoPropertiesEnum.SPECTATOR_POSITION] = new StringBuilder(); m_rightBottomCorner_sb[(int)MyEditorBottomTextInfoPropertiesEnum.SPECTATOR_SPEED_INDICATOR] = new StringBuilder(); m_rightBottomCorner_sb[(int)MyEditorBottomTextInfoPropertiesEnum.GRID_SCALE_INDICATOR] = new StringBuilder(); m_rightBottomCorner_sb[(int)MyEditorBottomTextInfoPropertiesEnum.GIZMO_SPACE] = new StringBuilder(); m_rightBottomCorner_sb[(int)MyEditorBottomTextInfoPropertiesEnum.GRID_SNAP] = new StringBuilder(); m_rightBottomCorner_sb[(int)MyEditorBottomTextInfoPropertiesEnum.ROTATE_SNAP] = new StringBuilder(); m_prefabContainerEditingActiveText = MyTextsWrapper.Get(MyTextsWrapperEnum.EditingActiveContainer); m_editingWayPointConnectionsText = MyTextsWrapper.Get(MyTextsWrapperEnum.EditingWayPointConnections); m_editingWayPointConnectionsPathSelectedText = MyTextsWrapper.Get(MyTextsWrapperEnum.EditingWayPointConnectionsPathSelected); }
private void ParentScreenClosed(MyGuiScreenBase screen) { MyMultiplayerGameplay.Static.Lock(PrefabCamera, false); }