void listbox_ItemSelect(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     var key = eventArgs.Key;
     if (key < 0)
     {
         MyRender.OverrideVoxelMaterial = null;
     }
     else
     {
         MyRender.OverrideVoxelMaterial = (MyMwcVoxelMaterialsEnum)key;
     }
 }
 private void OnDrag(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     if (!m_isTransferingInProgress)
     {
         StartDragging(MyDropHandleType.LeftMousePressed, (MyGuiControlListbox)sender, eventArgs.RowIndex, eventArgs.ItemIndex);
     }
 }
 private void OnShipItemDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     MoveItemBetweenListboxes(m_shipInventoryListBox, m_otherSideInventoryListBox, false, m_inventoryScreenType == MyGuiScreenInventoryType.GodEditor);
 }
 private void OnItemClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     //StartDraging(MyDragAndDropType.LeftMouseClick, sender, eventArgs);
 }
 private void OnDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     OnInventoryClick(null);
 }
 public void OnItemDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     OnOkClick(null);
 }
 void OnListboxItemDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     LoadCheckpoint();
 }
        void OnGamesItemSelect(object sender, MyGuiControlListboxItemEventArgs eventArgs)
        {
            if (eventArgs.RowIndex == 0)
            {
                //m_selectColumn = eventArgs.ItemIndex;

                //order items
                if (m_gameTableHeaders[eventArgs.ItemIndex] == m_orderByHeader)
                {
                    m_orderAsc = !m_orderAsc;
                }
                else
                {
                    m_orderAsc = true;
                    m_orderByHeader = m_gameTableHeaders[eventArgs.ItemIndex];
                }
                OrderGames();
                RefreshGameList();
            }
            else
            {
                m_selectedGameIndex = eventArgs.RowIndex - 1;
                m_selectRow = eventArgs.RowIndex;
            }

        }
 void GameListOnItemDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     if (eventArgs.RowIndex > 0)
     {
         TryJoinGame();
     }
 }
        private void ListboxItemDrag(object sender, MyGuiControlListboxItemEventArgs eventArgs)
        {
            MyGuiControlListbox senderListbox = (MyGuiControlListbox)sender;            

            MyDragAndDropInfo dragAndDropInfo = new MyDragAndDropInfo();
            dragAndDropInfo.ItemIndex = eventArgs.ItemIndex;
            dragAndDropInfo.RowIndex = eventArgs.RowIndex;
            dragAndDropInfo.Listbox = senderListbox;

            MyGuiControlListboxItem listBoxItem;
            if (senderListbox == m_allItemsInventoryListbox)
            {
                listBoxItem = CreateCopy(senderListbox.GetItem(eventArgs.Key));
            }
            else 
            {
                listBoxItem = senderListbox.GetItem(eventArgs.Key);
                senderListbox.RemoveItem(eventArgs.Key, false);
            }

            m_dragAndDrop.StartDragging(MyDropHandleType.LeftMousePressed, listBoxItem, dragAndDropInfo);            
        }
 private void ListboxItemDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     MyGuiControlListbox senderListbox = (MyGuiControlListbox)sender;
     if (senderListbox == m_allItemsInventoryListbox)
     {
         MyGuiControlListboxItem listBoxItem = CreateCopy(m_allItemsInventoryListbox.GetItem(eventArgs.Key));
         MoveItemToListbox(m_entityInventoryListbox, listBoxItem);                
     }
     else 
     {
         m_entityInventoryListbox.RemoveItem(eventArgs.Key, false);
         RemoveCopy(eventArgs.Key);
     }
 }
 private void m_listbox_ItemDoubleClick(object sender, MyGuiControlListboxItemEventArgs eventArgs)
 {
     MyEditorGizmo.ClearSelection();
     MyEntity entityToSelect = MyEntities.GetEntityById(new MyEntityIdentifier((uint)eventArgs.Key));
     MyEditorGizmo.AddEntityToSelection(entityToSelect);
 }