public override void Draw() { base.Draw(); foreach (MyGuiControlBase control in Controls.GetList()) { if (control is MyGuiControlListboxDragAndDrop) { MyGuiControlListboxDragAndDrop tempDragAndDrop = (MyGuiControlListboxDragAndDrop)control; if (tempDragAndDrop.IsActive()) { continue; } } if (control is MyGuiControlCombobox) { MyGuiControlCombobox tempCombobox = (MyGuiControlCombobox)control; if (tempCombobox.IsHandlingInputNow() == true) { continue; } } if (control.Visible) { control.Draw(); } } }
private void UpdateControls() { // Update screen controls for (int i = 0; i < m_controlsAll.Count; i++) { MyGuiControlBase control = m_controlsAll[i]; control.Update(); } m_comboboxHandlingNow = GetComboboxHandlingInputNow(); m_listboxDragAndDropHandlingNow = GetDragAndDropHandlingNow(); }
MyGuiControlListboxDragAndDrop GetDragAndDropHandlingNow() { for (int i = 0; i < m_controlsVisible.Count; i++) { MyGuiControlBase control = m_controlsVisible[i]; if (control is MyGuiControlListboxDragAndDrop) { MyGuiControlListboxDragAndDrop tempDragAndDrop = (MyGuiControlListboxDragAndDrop)control; if (tempDragAndDrop.IsActive()) { return(tempDragAndDrop); } } } // Not found return(null); }
private void InitControls(StringBuilder otherSideInventoryName) { Vector2 topLeft = new Vector2(-m_size.Value.X / 2.0f + 0.05f, -m_size.Value.Y / 2.0f + 0.1f); Vector2 topRight = new Vector2(m_size.Value.X / 2.0f - 0.05f, -m_size.Value.Y / 2.0f + 0.1f); List<MyGuiControlListbox> listboxToDrop = new List<MyGuiControlListbox>(); m_listboxDropConditions = new Dictionary<MyGuiControlListbox, Predicate<MyInventoryItem>>(); m_inventoryItemTexture = null; m_inventoryScrollBarTexture = MyGuiManager.GetInventoryScreenListboxScrollBarTexture(); #region my ship's inventory and customization // Ship's inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0.1959f, -0.357f), null, MyTextsWrapperEnum.ShipInventory, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Ship's inventory capacity label m_shipInventoryCapacityLabel = new MyGuiControlLabel(this, new Vector2(0.4f, -0.357f), null, MyTextsWrapperEnum.InventoryCapacityLabel, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER); Controls.Add(m_shipInventoryCapacityLabel); // Ship inventory listbox m_shipInventoryListBox = new MyGuiControlListbox(this, new Vector2(0.3211f, -0.1425f), MyGuiConstants.LISTBOX_SMALL_SIZE + new Vector2(0,0.003f), new Vector4(0f, 0f, 0f, 0f), null, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, INVENTORY_COLUMNS, INVENTORY_DISPLAY_ROWS, INVENTORY_COLUMNS, true, true, false, null, null, m_inventoryScrollBarTexture, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0.03f, 0, 0, 0, -0.005f, -0.01f, -0.016f, -0.017f); InitializeListboxDragAndAddToControls(m_shipInventoryListBox); listboxToDrop.Add(m_shipInventoryListBox); m_listboxDropConditions.Add(m_shipInventoryListBox, ii => true); // Left weapons inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(-0.2637f, 0.2903f), null, MyTextsWrapperEnum.LeftWeapons, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); m_leftWeaponListboxes = new List<MyGuiControlListbox>(); var leftWeapon1InventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.3075f, 0.2203f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.LeftWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, null, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0.02f, 0f, 0f, 0f, 0, 0, 0); leftWeapon1InventoryListBox.DisplayHighlight = false; m_leftWeaponListboxes.Add(leftWeapon1InventoryListBox); leftWeapon1InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(leftWeapon1InventoryListBox); listboxToDrop.Add(leftWeapon1InventoryListBox); m_listboxDropConditions.Add(leftWeapon1InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var leftWeapon2InventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.2363f, 0.2303f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.LeftWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, null, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); leftWeapon2InventoryListBox.DisplayHighlight = false; m_leftWeaponListboxes.Add(leftWeapon2InventoryListBox); leftWeapon2InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(leftWeapon2InventoryListBox); listboxToDrop.Add(leftWeapon2InventoryListBox); m_listboxDropConditions.Add(leftWeapon2InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var leftWeapon3InventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.1668f, 0.2303f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.LeftWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, null, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); leftWeapon3InventoryListBox.DisplayHighlight = false; m_leftWeaponListboxes.Add(leftWeapon3InventoryListBox); leftWeapon3InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(leftWeapon3InventoryListBox); listboxToDrop.Add(leftWeapon3InventoryListBox); m_listboxDropConditions.Add(leftWeapon3InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var leftWeapon4InventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.1659f, 0.1374f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.LeftWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, null, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); leftWeapon4InventoryListBox.DisplayHighlight = false; m_leftWeaponListboxes.Add(leftWeapon4InventoryListBox); leftWeapon4InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(leftWeapon4InventoryListBox); listboxToDrop.Add(leftWeapon4InventoryListBox); m_listboxDropConditions.Add(leftWeapon4InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var leftWeapon5InventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.0946f, 0.1374f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.LeftWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, null, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); leftWeapon5InventoryListBox.DisplayHighlight = false; m_leftWeaponListboxes.Add(leftWeapon5InventoryListBox); leftWeapon5InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(leftWeapon5InventoryListBox); listboxToDrop.Add(leftWeapon5InventoryListBox); m_listboxDropConditions.Add(leftWeapon5InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); // Right weapons inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0.2021f, 0.2909f), null, MyTextsWrapperEnum.RighWeapons, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); m_rightWeaponListboxes = new List<MyGuiControlListbox>(); var rightWeapon1InventoryListBox = new MyGuiControlListbox(this, new Vector2(0.0877f, 0.1362f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.RighWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); rightWeapon1InventoryListBox.DisplayHighlight = false; m_rightWeaponListboxes.Insert(0, rightWeapon1InventoryListBox); rightWeapon1InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(rightWeapon1InventoryListBox); listboxToDrop.Add(rightWeapon1InventoryListBox); m_listboxDropConditions.Add(rightWeapon1InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var rightWeapon2InventoryListBox = new MyGuiControlListbox(this, new Vector2(0.1599f, 0.1362f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.RighWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); rightWeapon2InventoryListBox.DisplayHighlight = false; m_rightWeaponListboxes.Insert(0, rightWeapon2InventoryListBox); rightWeapon2InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(rightWeapon2InventoryListBox); listboxToDrop.Add(rightWeapon2InventoryListBox); m_listboxDropConditions.Add(rightWeapon2InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var rightWeapon3InventoryListBox = new MyGuiControlListbox(this, new Vector2(0.1581f, 0.2303f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.RighWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); rightWeapon3InventoryListBox.DisplayHighlight = false; m_rightWeaponListboxes.Insert(0, rightWeapon3InventoryListBox); rightWeapon3InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(rightWeapon3InventoryListBox); listboxToDrop.Add(rightWeapon3InventoryListBox); m_listboxDropConditions.Add(rightWeapon3InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var rightWeapon4InventoryListBox = new MyGuiControlListbox(this, new Vector2(0.2293f, 0.2303f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.RighWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); rightWeapon4InventoryListBox.DisplayHighlight = false; m_rightWeaponListboxes.Insert(0, rightWeapon4InventoryListBox); rightWeapon4InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(rightWeapon4InventoryListBox); listboxToDrop.Add(rightWeapon4InventoryListBox); m_listboxDropConditions.Add(rightWeapon4InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); var rightWeapon5InventoryListBox = new MyGuiControlListbox(this, new Vector2(0.2997f, 0.2303f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.RighWeapons), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); rightWeapon5InventoryListBox.DisplayHighlight = false; m_rightWeaponListboxes.Insert(0, rightWeapon5InventoryListBox); rightWeapon5InventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(rightWeapon5InventoryListBox); listboxToDrop.Add(rightWeapon5InventoryListBox); m_listboxDropConditions.Add(rightWeapon5InventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 9, 10, 11, 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value) == false); // Engine inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0f, 0.1846f), null, MyTextsWrapperEnum.Engine, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Engine inventory listbox m_engineInventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.0042f, 0.1256f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.Engine), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); m_engineInventoryListBox.DisplayHighlight = false; m_engineInventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(m_engineInventoryListBox); listboxToDrop.Add(m_engineInventoryListBox); m_listboxDropConditions.Add(m_engineInventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Engine); // Back universal launcher inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(-0.0626f, 0.3374f), null, MyTextsWrapperEnum.WeaponUniversalLauncherBackTitle, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Back universal launcher inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(-0.0626f, 0.3531f), null, MyTextsWrapperEnum.WeaponUniversalLauncher, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Back universal launcher inventory listbox m_backUniversalLauncherInventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.0605f, 0.2755f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.WeaponUniversalLauncherBack), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); m_backUniversalLauncherInventoryListBox.DisplayHighlight = false; m_backUniversalLauncherInventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(m_backUniversalLauncherInventoryListBox); listboxToDrop.Add(m_backUniversalLauncherInventoryListBox); m_listboxDropConditions.Add(m_backUniversalLauncherInventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && ii.ObjectBuilderId.Value == 9); // Armor inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0.0573f, 0.3374f), null, MyTextsWrapperEnum.Armor, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Armor inventory listbox m_armorInventoryListBox = new MyGuiControlListbox(this, new Vector2(0.0555f, 0.2755f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.Armor), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); m_armorInventoryListBox.DisplayHighlight = false; m_armorInventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(m_armorInventoryListBox); listboxToDrop.Add(m_armorInventoryListBox); m_listboxDropConditions.Add(m_armorInventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Armor); // Front universal launcher inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0f, 0.0323f), null, MyTextsWrapperEnum.WeaponUniversalLauncherFrontTitle, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Front universal launcher inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0f, 0.0462f), null, MyTextsWrapperEnum.WeaponUniversalLauncher, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Front universal launcher inventory listbox m_frontUniversalLauncherInventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.0039f, -0.0287f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.WeaponUniversalLauncherFront), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); m_frontUniversalLauncherInventoryListBox.DisplayHighlight = false; m_frontUniversalLauncherInventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(m_frontUniversalLauncherInventoryListBox); listboxToDrop.Add(m_frontUniversalLauncherInventoryListBox); m_listboxDropConditions.Add(m_frontUniversalLauncherInventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && ii.ObjectBuilderId.Value == 10); // Drill inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(-0.0920f, 0.0547f), null, MyTextsWrapperEnum.Drill, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); Controls.Add(new MyGuiControlLabel(this, new Vector2(-0.0920f, 0.0715f), null, MyTextsWrapperEnum.device, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Drill inventory listbox m_drillInventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.0944f, -0.0044f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.Drill), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); m_drillInventoryListBox.DisplayHighlight = false; m_drillInventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(m_drillInventoryListBox); listboxToDrop.Add(m_drillInventoryListBox); m_listboxDropConditions.Add(m_drillInventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && new int[] { 12, 13, 14, 15, 16, 18 }.Contains(ii.ObjectBuilderId.Value)); // Harvesting tool inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0.0861f, 0.0559f), null, MyTextsWrapperEnum.Harvester, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Harvesting tool inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(0.0861f, 0.0703f), null, MyTextsWrapperEnum.device, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Harvesting tool inventory listbox m_harvestingToolInventoryListBox = new MyGuiControlListbox(this, new Vector2(0.0843f, -0.0044f), MyGuiConstants.LISTBOX_SMALL_SIZE, new Vector4(1f, 1f, 1f, 0f), MyTextsWrapper.Get(MyTextsWrapperEnum.WeaponHarvestingDevice), MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, 1, 1, 1, true, false, false, null, m_inventoryItemTexture, null, null, 0, 0, new Vector4(1f, 1f, 1f, 0f), 0f, 0f, 0f, 0f, 0, 0, 0); m_harvestingToolInventoryListBox.DisplayHighlight = false; m_harvestingToolInventoryListBox.AddRow(); InitializeListboxDragAndAddToControls(m_harvestingToolInventoryListBox); listboxToDrop.Add(m_harvestingToolInventoryListBox); m_listboxDropConditions.Add(m_harvestingToolInventoryListBox, ii => ii.ObjectBuilderType == MyMwcObjectBuilderTypeEnum.SmallShip_Weapon && ii.ObjectBuilderId.Value == 11); #endregion // money information m_playersMoneyLabel = new MyGuiControlLabel(this, new Vector2(0.355f, 0.1450f), null, MyTextsWrapper.Get(MyTextsWrapperEnum.Cash), MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE * 1.2f, MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue()); Controls.Add(m_playersMoneyLabel); m_okButton = new MyGuiControlButton(this, new Vector2(0f, 0.4086f), MyGuiConstants.OK_BUTTON_SIZE, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryScreenButtonTexture(), null, null, MyTextsWrapperEnum.Close, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE, MyGuiControlButtonTextAlignment.CENTERED, OnOkClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(m_okButton); if (!m_tradeForMoney) { //Take all button m_ButtonTakeAll = new MyGuiControlButton(this, new Vector2(-0.3095f, 0.1455f), new Vector2(0.1532f, 0.063f), MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryScreenButtonTextureTakeAll(), null, null, MyTextsWrapperEnum.TakeAll, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE_SMALLER, MyGuiControlButtonTextAlignment.CENTERED, OnTakeAllClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(m_ButtonTakeAll); } if (m_inventoryScreenType == MyGuiScreenInventoryType.GodEditor) { m_removeAll = new MyGuiControlButton(this, new Vector2(0.29f, -0.4f), new Vector2(0.1532f, 0.063f), MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryScreenButtonTextureTakeAll(), null, null, MyTextsWrapperEnum.RemoveAll, MyGuiConstants.BUTTON_TEXT_COLOR, MyGuiConstants.BUTTON_TEXT_SCALE_SMALLER, MyGuiControlButtonTextAlignment.CENTERED, OnRemoveAllClick, true, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(m_removeAll); } #region other side's inventory if (m_otherSideInventoryBuilder != null) { // Other side's inventory label Controls.Add(new MyGuiControlLabel(this, new Vector2(-0.4126f, -0.357f), null, otherSideInventoryName, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER, MyGuiManager.GetFontMinerWarsBlue())); // Ship's inventory capacity label m_otherSideInventoryCapacityLabel = new MyGuiControlLabel(this, new Vector2(-0.215f, -0.357f), null, MyTextsWrapperEnum.InventoryCapacityLabel, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER); Controls.Add(m_otherSideInventoryCapacityLabel); // Other side inventory listbox m_otherSideInventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.2925f, -0.1425f), MyGuiConstants.LISTBOX_SMALL_SIZE + new Vector2(0, 0.003f), new Vector4(1f, 1f, 1f, 0f), null, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, INVENTORY_COLUMNS, INVENTORY_DISPLAY_ROWS, INVENTORY_COLUMNS, true, true, false, null, null, m_inventoryScrollBarTexture, null, 0, 0, new Vector4(1f, 1f, 1f, 0.0f), 0.03f, 0, 0, 0, -0.005f, -0.01f, -0.0155f, -0.017f); InitializeListboxDragAndAddToControls(m_otherSideInventoryListBox); listboxToDrop.Add(m_otherSideInventoryListBox); m_listboxDropConditions.Add(m_otherSideInventoryListBox, ii => true); m_shipInventoryListBox.ItemDoubleClick += OnShipItemDoubleClick; m_otherSideInventoryListBox.ItemDoubleClick += OnOtherSideItemDoubleClick; } else { m_otherSideInventoryListBox = new MyGuiControlListbox(this, new Vector2(-0.2925f, -0.1425f), MyGuiConstants.LISTBOX_SMALL_SIZE + new Vector2(0, 0.003f), new Vector4(1f, 1f, 1f, 0f), otherSideInventoryName, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, INVENTORY_COLUMNS, INVENTORY_DISPLAY_ROWS, INVENTORY_COLUMNS, true, true, false, null, null, m_inventoryScrollBarTexture, null, 0, 0, new Vector4(1f, 1f, 1f, 0.0f), 0.03f, 0, 0, 0, -0.005f, -0.01f, -0.0155f, -0.017f); } //Filters All Items const float delta = 0.028f; var position = new Vector2(-0.2402f, 0.0684f); m_sortAll = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortAllOff(), MyGuiManager.GetInventoryFilterSortAllOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowAll), true, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortAll); position.X -= delta; m_sortGods = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortGodsOff(), MyGuiManager.GetInventoryFilterSortGodsOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowGods), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortGods); position.X -= delta; m_sortOres = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortOresOff(), MyGuiManager.GetInventoryFilterSortOresOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowOres), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortOres); position.X -= delta; m_sortConsumables = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortConsumablesOff(), MyGuiManager.GetInventoryFilterSortConsumablesOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowConsumables), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortConsumables); position.X -= delta; m_sortEquipment = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortEquipmentOff(), MyGuiManager.GetInventoryFilterSortEquipmentOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowEquipment), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortEquipment); position.X -= delta; m_sortWeapons = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortWeaponsOff(), MyGuiManager.GetInventoryFilterSortWeaponsOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowWeapons), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortWeapons); if (m_otherSideInventoryBuilder != null) { m_sortAll.OnCheck += OnFilterInventorySortClick; m_sortGods.OnCheck += OnFilterInventorySortClick; m_sortOres.OnCheck += OnFilterInventorySortClick; m_sortConsumables.OnCheck += OnFilterInventorySortClick; m_sortEquipment.OnCheck += OnFilterInventorySortClick; m_sortWeapons.OnCheck += OnFilterInventorySortClick; } else { m_sortAll.Checked = false; m_sortAll.Enabled = false; m_sortGods.Enabled = false; m_sortOres.Enabled = false; m_sortConsumables.Enabled = false; m_sortEquipment.Enabled = false; m_sortWeapons.Enabled = false; } //Filters My Inventory position = new Vector2(0.373f, 0.0684f); m_sortAllMy = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortAllOff(), MyGuiManager.GetInventoryFilterSortAllOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowAll), true, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortAllMy); m_sortAllMy.OnCheck += OnFilterInventoryMySortClick; position.X -= delta; m_sortGodsMy = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortGodsOff(), MyGuiManager.GetInventoryFilterSortGodsOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowGods), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); m_sortGodsMy.OnCheck += OnFilterInventoryMySortClick; Controls.Add(m_sortGodsMy); position.X -= delta; m_sortOresMy = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortOresOff(), MyGuiManager.GetInventoryFilterSortOresOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowOres), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); Controls.Add(m_sortOresMy); m_sortOresMy.OnCheck += OnFilterInventoryMySortClick; position.X -= delta; m_sortConsumablesMy = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortConsumablesOff(), MyGuiManager.GetInventoryFilterSortConsumablesOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowConsumables), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); m_sortConsumablesMy.OnCheck += OnFilterInventoryMySortClick; Controls.Add(m_sortConsumablesMy); position.X -= delta; m_sortEquipmentMy = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortEquipmentOff(), MyGuiManager.GetInventoryFilterSortEquipmentOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowEquipment), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); m_sortEquipmentMy.OnCheck += OnFilterInventoryMySortClick; Controls.Add(m_sortEquipmentMy); position.X -= delta; m_sortWeaponsMy = new MyGuiControlCheckbox(this, position, MyGuiConstants.INVENTORY_FILTER_BUTTON_SIZE, MyGuiManager.GetInventoryFilterSortWeaponsOff(), MyGuiManager.GetInventoryFilterSortWeaponsOn(), MyTextsWrapper.Get(MyTextsWrapperEnum.InventoryShowWeapons), false, MyGuiConstants.BACK_BUTTON_TEXT_COLOR, true, null, MyGuiConstants.INVENTORY_FILTER_BUTTON_INNER_SIZE); m_sortWeaponsMy.OnCheck += OnFilterInventoryMySortClick; Controls.Add(m_sortWeaponsMy); #endregion #region combobox for select ship to customization if (m_smallShipsBuilders.Count > 1 && m_inventoryScreenType != MyGuiScreenInventoryType.Game) { m_shipsCombobox = new MyGuiControlCombobox(this, new Vector2(0f, topLeft.Y), MyGuiControlPreDefinedSize.MEDIUM, MyGuiConstants.COMBOBOX_BACKGROUND_COLOR, MyGuiConstants.COMBOBOX_TEXT_SCALE); m_shipsCombobox.OnSelect += OnComboboxSelectedItemChanged; Controls.Add(m_shipsCombobox); } Vector2 shipButtonSize = new Vector2(128 / 1600f, 512 / 1200f) * 0.5f; m_previousShipButton = new MyGuiControlButton(this, new Vector2(-0.144f, -0.256f), shipButtonSize, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryPreviousShip(), null, null, MyTextsWrapperEnum.EmptyDescription, Vector4.Zero, 0f, MyGuiControlButtonTextAlignment.CENTERED, OnPreviousShipButtonClick, false, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(m_previousShipButton); m_nextShipButton = new MyGuiControlButton(this, new Vector2(0.144f, -0.256f), shipButtonSize, MyGuiConstants.BUTTON_BACKGROUND_COLOR, MyGuiManager.GetInventoryNextShip(), null, null, MyTextsWrapperEnum.EmptyDescription, Vector4.Zero, 0f, MyGuiControlButtonTextAlignment.CENTERED, OnNextShipButtonClick, false, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, true, true); Controls.Add(m_nextShipButton); #endregion // ship's name m_shipNameLabel = new MyGuiControlLabel(this, new Vector2(0f, -0.1156f), null, new StringBuilder(), MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER); Controls.Add(m_shipNameLabel); // initialize drag and drop m_dragAndDrop = new MyGuiControlListboxDragAndDrop(this, listboxToDrop, MyGuiControlPreDefinedSize.SMALL, MyGuiConstants.DRAG_AND_DROP_BACKGROUND_COLOR, MyGuiConstants.DRAG_AND_DROP_TEXT_COLOR, MyGuiConstants.INVENTORY_LABEL_TEXT_SCALE, MyGuiConstants.DRAG_AND_DROP_TEXT_OFFSET, true); m_dragAndDrop.ListboxItemDropped += OnDrop; m_dragAndDrop.DrawBackgroundTexture = false; Controls.Add(m_dragAndDrop); }
public void InitControls() { StringBuilder otherSideInventoryName = new StringBuilder(); otherSideInventoryName.Append(string.IsNullOrEmpty(m_entity.DisplayName) ? m_entity.GetFriendlyName() : m_entity.DisplayName); otherSideInventoryName.Append(MyTextsWrapper.Get(MyTextsWrapperEnum.OtherSideInventory)); Vector2 controlsOriginLeft = new Vector2(-m_size.Value.X / 4f + 0.03f, 0.1f); Vector2 controlsOriginRight = new Vector2(+m_size.Value.X / 4f - 0.03f, 0.1f); List<MyGuiControlListbox> listboxesToDragAndDrop = new List<MyGuiControlListbox>(); m_allItemsInventoryListbox = new MyGuiControlListbox(this, controlsOriginLeft, MyGuiConstants.LISTBOX_SMALL_SIZE, MyGuiConstants.LISTBOX_BACKGROUND_COLOR, null, MyGuiConstants.LABEL_TEXT_SCALE, COLUMNS, ROWS, COLUMNS, true, true, false, null, null, MyGuiManager.GetScrollbarSlider(), MyGuiManager.GetHorizontalScrollbarSlider(), 4, 2, MyGuiConstants.LISTBOX_ITEM_COLOR, 0f, 0f, 0f, 0f, 0, 0, -0.01f, -0.01f, -0.02f, 0.02f); AddInventoryListbox(m_allItemsInventoryListbox, m_allItemsInventory, ref listboxesToDragAndDrop); m_entityInventoryListbox = new MyGuiControlListbox(this, controlsOriginRight, MyGuiConstants.LISTBOX_SMALL_SIZE, MyGuiConstants.LISTBOX_BACKGROUND_COLOR, null, MyGuiConstants.LABEL_TEXT_SCALE, COLUMNS, ROWS, COLUMNS, true, true, false, null, null, MyGuiManager.GetScrollbarSlider(), MyGuiManager.GetHorizontalScrollbarSlider(), 4, 2, MyGuiConstants.LISTBOX_ITEM_COLOR, 0f, 0f, 0f, 0f, 0, 0, -0.01f, -0.01f, -0.02f, 0.02f); AddInventoryListbox(m_entityInventoryListbox, EntityWithInventory.Inventory, ref listboxesToDragAndDrop); m_dragAndDrop = new MyGuiControlListboxDragAndDrop(this, listboxesToDragAndDrop, MyGuiControlPreDefinedSize.SMALL, MyGuiConstants.LISTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, Vector2.Zero, true); m_dragAndDrop.ListboxItemDropped += DragAndDropListboxItemDropped; Controls.Add(m_dragAndDrop); Vector2 labelOffset = new Vector2(0.05f, -0.05f); Controls.Add(new MyGuiControlLabel(this, m_allItemsInventoryListbox.GetPosition() - m_allItemsInventoryListbox.GetSize().Value / 2f + labelOffset, null, MyTextsWrapperEnum.AllItemsInventory, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); Controls.Add(new MyGuiControlLabel(this, m_entityInventoryListbox.GetPosition() - m_entityInventoryListbox.GetSize().Value / 2f + labelOffset, null, otherSideInventoryName, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); Vector2 otherSettingsPosition = new Vector2(-m_size.Value.X / 2f + 0.1f, -0.35f); Controls.Add(new MyGuiControlLabel(this, otherSettingsPosition, null, MyTextsWrapperEnum.PriceCoeficient, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_priceCoeficientTextbox = new MyGuiControlTextbox(this, otherSettingsPosition + new Vector2(0.5f, 0f), MyGuiControlPreDefinedSize.MEDIUM, string.Empty, 3, MyGuiConstants.TEXTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.DIGITS_ONLY); m_priceCoeficientTextbox.Text = MyValueFormatter.GetFormatedFloat(EntityWithInventory.Inventory.PriceCoeficient, 2, string.Empty); Controls.Add(m_priceCoeficientTextbox); if (PrefabContainer != null) { otherSettingsPosition += MyGuiConstants.CONTROLS_DELTA; Controls.Add(new MyGuiControlLabel(this, otherSettingsPosition, null, MyTextsWrapperEnum.InventoryTemplates, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_inventoryTemplatesCombobox = new MyGuiControlCombobox(this, otherSettingsPosition + new Vector2(0.5f, 0f), MyGuiControlPreDefinedSize.MEDIUM, MyGuiConstants.COMBOBOX_BACKGROUND_COLOR, MyGuiConstants.COMBOBOX_TEXT_SCALE); m_inventoryTemplatesCombobox.OnSelect += new MyGuiControlCombobox.OnComboBoxSelectCallback(m_inventoryTemplatesCombobox_OnSelect); m_inventoryTemplatesCombobox.AddItem(0, MyTextsWrapperEnum.None); foreach (MyMwcInventoryTemplateTypeEnum inventoryTemplateType in MyGuiInventoryTemplateTypeHelpers.MyInventoryTemplateTypeValues) { if (MyInventoryTemplates.ContainsAnyItems(inventoryTemplateType)) { m_inventoryTemplatesCombobox.AddItem((int)inventoryTemplateType, MyGuiInventoryTemplateTypeHelpers.GetInventoryTemplateTypeHelper(inventoryTemplateType).Description); } } Controls.Add(m_inventoryTemplatesCombobox); otherSettingsPosition += MyGuiConstants.CONTROLS_DELTA; Controls.Add(new MyGuiControlLabel(this, otherSettingsPosition, null, MyTextsWrapperEnum.RefillTime, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_refillTimeTextbox = new MyGuiControlTextbox(this, otherSettingsPosition + new Vector2(0.5f, 0f), MyGuiControlPreDefinedSize.MEDIUM, string.Empty, 9, MyGuiConstants.TEXTBOX_BACKGROUND_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiControlTextboxType.DIGITS_ONLY); Controls.Add(m_refillTimeTextbox); RefillTime = PrefabContainer.RefillTime; SelectedTemplateType = EntityWithInventory.Inventory.TemplateType; } }