示例#1
0
        private LoadingScreen(ScreenManager screenManager, bool loadingIsSlow,
                              GameScreen[] screensToLoad)
        {
            _loadingIsSlow = loadingIsSlow;
            _screensToLoad = screensToLoad;

            Message =  "Loading...";

            TransitionOnTime = TimeSpan.FromSeconds(0.5);
        }
示例#2
0
        /// <summary>
        /// Dodaje ekran do listy ekran�w
        /// </summary>
        /// <param name="screen"></param>
        public void AddScreen(GameScreen screen)
        {
            screen.ScreenManager = this;
            screen.IsExiting = false;

            if (_isInitialized)
            {
                screen.Activate();
            }

            _screens.Add(screen);
        }
示例#3
0
        /// <summary>
        /// Usuwa ekran z listy ekranow
        /// </summary>
        /// <param name="screen"></param>
        public void RemoveScreen(GameScreen screen)
        {
            // If we have a graphics device, tell the screen to unload content.
            if (_isInitialized)
            {
                screen.Unload();
            }

            _screens.Remove(screen);
            _tempScreensList.Remove(screen);
        }