public Load ( Data _serverData, MinecraftServerManager.Controls.Tabs tabs ) : void | ||
_serverData | Data | |
tabs | MinecraftServerManager.Controls.Tabs | |
return | void |
private void openMenu_Click(object sender, EventArgs e) { if (base.SelectedNode is FileNode) { FileNode i = (FileNode)base.SelectedNode; TextEditor te = new TextEditor(); te.Load(i.GetFile(), this.tabs); } else if (base.SelectedNode is RemoteFileNode) { RemoteFileNode i = (RemoteFileNode)base.SelectedNode; TextEditor te = new TextEditor(); te.Load(i, this.tabs); } else if (base.SelectedNode is ConsoleNode) { ConsoleNode node = (ConsoleNode)base.SelectedNode; Console console = new Console(); console.Load(node.Parent.GetServerData(), this.tabs); } else if (base.SelectedNode is RemoteConsoleNode) { RemoteConsoleNode node = (RemoteConsoleNode)base.SelectedNode; RemoteConsole console = new RemoteConsole(); console.Load(node.Parent.data, node.Parent.GetServerData().name, this.tabs); } else if (base.SelectedNode is PropertiesNode) { PropertiesNode node = (PropertiesNode)base.SelectedNode; PropertiesEditor editor = new PropertiesEditor(); editor.Load(this.tabs); } }
private void openMenu_Click(object sender, EventArgs e) { if (base.SelectedNode is FileNode) { FileNode i = (FileNode)base.SelectedNode; TextEditor te = new TextEditor(); te.Load(i.GetFile(), this.tabs); } else if (base.SelectedNode is RemoteFileNode) { RemoteFileNode i = (RemoteFileNode)base.SelectedNode; TextEditor te = new TextEditor(); te.Load(i, this.tabs); } else if (base.SelectedNode is ConsoleNode) { ConsoleNode node = (ConsoleNode)base.SelectedNode; Console console = new Console(); console.Load(node.Parent.GetServerData(), this.tabs); } else if (base.SelectedNode is RemoteConsoleNode) { RemoteConsoleNode node = (RemoteConsoleNode)base.SelectedNode; RemoteConsole console = new RemoteConsole(); console.Load(node.Parent.data, node.Parent.GetServerData().name, this.tabs); } else if (base.SelectedNode is PropertiesNode) { PropertiesNode node = (PropertiesNode)base.SelectedNode; PropertiesEditor editor = new PropertiesEditor(); editor.Load(this.tabs); } }