示例#1
0
 public void Dispose()
 {
     (_shader as IDisposable)?.Dispose();
     _shader = null;
     _vertexArray?.Dispose();
     _vertexArray = null;
 }
示例#2
0
 public void Initialize()
 {
     _shader      = new AxisShader();
     _vertexArray = new AxisVertexProvider().ToVertexArray().GetHandle();
 }