public TexturedPolygonRenderer(string assetURL, float scale = 1f) { _image = new ImageRenderer(assetURL); _scale = scale; AddNode(_image); }
public InfiniteSprite(string url) { _url = url; _color = Color.White; AddNode(_image = new ImageRenderer(_url)); }
public override void Setup() { image = new ImageRenderer(_url); AddNode(image); base.Setup(); }
public PrimitiveRenderer() { if (_lineImage == null) { _lineImage = new ImageRenderer("linetexture"); AddNode(_lineImage); } _lines = new Queue<Line>(); }
public Sprite(Texture2D texture) { Image = new ImageRenderer(texture); }
public Sprite(string url, bool fromStream = false) { Image = new ImageRenderer(url, (fromStream) ? ImageRendererLoadMode.Steam : ImageRendererLoadMode.Content); }
public TextureGiftWrapRenderer() { AddNode(_texture = new ImageRenderer("band")); }
public WaterFall() { AddNode(_waterImage = new ImageRenderer("Scene//Levels//Images//waterfall_distort")); XCount = 1; YCount = 2; Speed = 10; //Width = 241; //Height = 48; ScaleX = 1; ScaleY = 1; }