public LayerVideo3D() { AnchorZ = new FCurve(); PositionZ = new FCurve(); DirectionX = new FCurve(); DirectionY = new FCurve(); DirectionZ = new FCurve(); RotationX = new FCurve(); RotationY = new FCurve(); ScaleZ = new FCurve(); }
public LayerVideo() { TransferMode = new TransferMode(); AnchorX = new FCurve(); AnchorY = new FCurve(); PositionX = new FCurve(); PositionY = new FCurve(); Rotation = new FCurve(); ScaleX = new FCurve(); ScaleY = new FCurve(); Opacity = new FCurve(); }
public Camera() { EyeX = new FCurve(); EyeY = new FCurve(); EyeZ = new FCurve(); PositionX = new FCurve(); PositionY = new FCurve(); PositionZ = new FCurve(); DirectionX = new FCurve(); DirectionY = new FCurve(); DirectionZ = new FCurve(); RotationX = new FCurve(); RotationY = new FCurve(); RotationZ = new FCurve(); Zoom = new FCurve(); }