示例#1
0
        public void FinalHqDeath()
        {
            Engine engine = new Engine();
            Logger logger = new Logger(engine);
            Manage manage = new Manage(engine);

            engine.Triggers.Register <FinalDeckOut>();
            engine.Triggers.Register <FinalHqDeath>();

            var final = new FinalListener(engine);

            var player = engine.Chiefs[0];
            var enemy  = engine.Chiefs[1];

            var HQ   = player.Cards.Factory.CreateDefaultHq <HqGuards>();
            var Spg1 = enemy.Cards.Factory.Create <TankBigSpg>();
            var Spg2 = enemy.Cards.Factory.Create <TankBigSpg>();

            manage.Position(Spg1, engine.Field.GetCell(2, 2));
            manage.Position(Spg2, engine.Field.GetCell(1, 2));

            manage.StartGame(enemy);

            manage.Fight(Spg1, HQ);

            Assert.IsFalse(HQ.IsDead());
            Assert.AreEqual(null, final.action);

            manage.Fight(Spg2, HQ);

            Assert.IsTrue(HQ.IsDead());
            Assert.AreNotEqual(null, final.action);
            Assert.AreEqual(1, final.count);
            Assert.AreEqual(final.action.trigger, Final.Trigger.HqDeath);
        }
示例#2
0
        public void FinalDeckOut()
        {
            Engine engine = new Engine();
            Logger logger = new Logger(engine);
            Manage manage = new Manage(engine);

            var final = new FinalListener(engine);

            var player = engine.Chiefs[0];
            var enemy  = engine.Chiefs[1];

            engine.Triggers.Register <CardAutoDraw>();
            engine.Triggers.Register <FinalDeckOut>();
            engine.Triggers.Register <FinalHqDeath>(player);
            engine.Triggers.Register <FinalHqDeath>(enemy);

            for (int i = 0; i < 10; i++)
            {
                player.Cards.Factory.Create <TankLight>();
                enemy.Cards.Factory.Create <TankLight>();
            }

            manage.Draw(player, 8);
            manage.Draw(enemy, 6);

            manage.StartGame(player);

            manage.EndTurn(player);
            manage.EndTurn(enemy);              // 1 card in player deck

            manage.EndTurn(player);
            manage.EndTurn(enemy);

            Assert.AreEqual(null, final.action);
            Assert.AreEqual(0, player.Cards.CountLocation(Location.Deck));

            manage.EndTurn(player);

            Assert.AreEqual(null, final.action);
            Assert.AreEqual(0, player.Cards.CountLocation(Location.Deck));

            manage.EndTurn(enemy);

            Assert.AreNotEqual(null, final.action);
            Assert.AreEqual(1, final.count);
            Assert.AreEqual(Final.Trigger.DeckOut, final.action.trigger);
            Assert.AreSame(enemy, final.action.Winner);
        }