private void HandleItemAdd(object s, RuleSet.RuleEventArgs e) { DeviceRule item = e.Rule; MidiInputChannel ic = item.GetInputChannel(this); if (ic != null) { this.inputchannels.Add(e.Rule.GUID, ic); this.AddInputChannel(ic); } }
private void HandleItemDeleted(object s, RuleSet.RuleEventArgs e) { this.RemoveInputChannel(this.inputchannels[e.Rule.GUID]); }