SendProgramChange() public method

Sends a Program Change message to this MIDI output device.
A Program Change message is used to switch among instrument settings, generally instrument voices. An instrument conforming to General Midi 1 will have the instruments described in the Instrument enum; other instruments may have different instrument sets.
channel or instrument is out-of-range. /// The device is not open. The message cannot be sent.
public SendProgramChange ( Channel channel, Instrument instrument ) : void
channel Channel The channel.
instrument Instrument The instrument.
return void
示例#1
0
 public void SetInstrument(Instrument instrument)
 {
     foreach (var c in Enum.GetValues(typeof(Midi.Channel)))
     {
         outputDevice.SendProgramChange((Midi.Channel)c, instrument);
     }
 }
示例#2
0
        private void Form1_Load(object sender, EventArgs e)
        {
            savedMelodysList = new List<Melody>();
            savedMelodysList = Parser.GetAllMelodys();
            for (int i = 0; i < savedMelodysList.Count; i++)
            {
                savedMelodysComboBox.Items.Add(savedMelodysList[i].Name + "(" + savedMelodysList[i].ScaleName.ToString() + ")");
            }
            if(savedMelodysComboBox.Items.Count != 0)
                savedMelodysComboBox.SelectedIndex = 0;
            nameLabel.Text = "Сгенерируйте мелодию!";
            notesTextBox.Text = "";
            rhythmTextBox.Text = "";
            notesCountTextBox.Text = "16";

            //Melody.Number = melodyList.Count + 1;

            generatedMelodysList = new List<Melody>();

            gridButtons = new int[6, 16];

            /* Гаммы можно менять, но их длина должна оставаться прежней.
             * В противном случае, нужно произвести изменения в файле MyRandom.cs
             */
            minorScale = new int[7] { 2, 1, 2, 2, 1, 2, 2 };
            majorScale = new int[7] { 2, 2, 1, 2, 2, 2, 1 };
            flamencoScale = new int[7] { 1, 3, 1, 2, 1, 3, 1 };
            bluesScale = new int[] { 3, 2, 1, 1, 3, 2 };
            flamenco2Scale = new int[7] { 1, 3, 1, 2, 1, 2, 2 };

            int[] scaleIntervals = minorScale;
            ScaleName scaleName = ScaleName.Minor;
            selectedScale = new MyScale(scaleName, scaleIntervals);

            tonica = Note.A3;

            scaleComboBox.SelectedIndex = 0;

            buttons = new Button[6, 16];
            player = new MediaPlayer();
            player.Volume = 0.3;
            outputDevice = ExampleUtil.ChooseOutputDeviceFromConsole();
            outputDevice.Open();
            outputDevice.SendProgramChange(Channel.Channel1, Instrument.AcousticGuitarSteel);

            grifNotes = new Note[6, 16];

            //Заполняем 6 струну
            for (int i = 0; i < grifNotes.GetLength(1); i++)
            {
                grifNotes[5, i] = (Note)(40 + i);
            }
            //Заполняем 5 струну
            for (int i = 0; i < grifNotes.GetLength(1); i++)
            {
                grifNotes[4, i] = (Note)(45 + i);
            }
            //Заполняем 4 струну
            for (int i = 0; i < grifNotes.GetLength(1); i++)
            {
                grifNotes[3, i] = (Note)(50 + i);
            }
            //Заполняем 3 струну
            for (int i = 0; i < grifNotes.GetLength(1); i++)
            {
                grifNotes[2, i] = (Note)(55 + i);
            }
            //Заполняем 2 струну
            for (int i = 0; i < grifNotes.GetLength(1); i++)
            {
                grifNotes[1, i] = (Note)(59 + i);
            }
            //Заполняем 1 струну
            for (int i = 0; i < grifNotes.GetLength(1); i++)
            {
                grifNotes[0, i] = (Note)(64 + i);
            }

            int tabindex = 4;
            for (int i = 0; i < 6; i++)
            {
                for (int j = 0; j < 16; j++)
                {
                    buttons[i, j] = (Button)this.Controls["s" + (i + 1).ToString() + j.ToString()];
                    buttons[i, j].TabIndex = tabindex;
                    tabindex++;
                }
            }

            //Создание надписей над аппликатурой
            labels = new Label[6, 16]; this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
            for (int i = 0; i < 6; i++)
            {
                for (int j = 0; j < 16; j++)
                {
                    labels[i, j] = new Label();
                    labels[i, j].AutoSize = true;
                    labels[i, j].Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
                    labels[i, j].ForeColor = System.Drawing.Color.Black;
                    Point p = new Point();
                    p.X = buttons[i, j].Location.X;// +buttons[i, j].Width / 2;
                    p.Y = buttons[i, j].Location.Y;
                    labels[i, j].Location = p;
                    labels[i, j].Name = "label" + i.ToString() + j.ToString();
                    labels[i, j].Size = new System.Drawing.Size(15, 13);
                    //labels[i, j].TabIndex = 113;
                    labels[i, j].Text = "T";
                    labels[i, j].Visible = false;
                    labels[i, j].BackColor = System.Drawing.Color.Transparent;
                    this.Controls.Add(labels[i, j]);
                    labels[i, j].BringToFront();
                }
            }

            for (int j = 0; j < 6; j++)
            {
                for (int k = 0; k < 16; k++)
                {
                    buttons[j, k].Click += grif_Click;
                }
            }
        }