protected override void OnCreate(Bundle bundle)
 {
     base.OnCreate(bundle);
     Game1.Activity = this;
     var g = new Game1();
     SetContentView(g.Window);
     g.Run();
 }
示例#2
0
 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new Game1 ();
     game.Run ();
 }
示例#3
0
文件: main.cs 项目: QHebert/monogame
 static void Main(string[] args)
 {
     // Fun begins..
     game = new Game1();
     game.Run();
 }
示例#4
0
 static void Main()
 {
     game = new Game1();
     game.Run();
 }
示例#5
0
文件: main.cs 项目: QHebert/monogame
 public override void FinishedLaunching(UIApplication app)
 {
     // Fun begins..
     game = new Game1();
     game.Run();
 }