示例#1
0
		/// <summary>
		/// OnCreate called when the activity is launched from cold or after the app
		/// has been killed due to a higher priority app needing the memory
		/// </summary>
		/// <param name='savedInstanceState'>
		/// Saved instance state.
		/// </param>
		protected override void OnCreate (Bundle savedInstanceState)
		{
            RequestWindowFeature(WindowFeatures.NoTitle);
            base.OnCreate(savedInstanceState);

			IntentFilter filter = new IntentFilter();
		    filter.AddAction(Intent.ActionScreenOff);
		    filter.AddAction(Intent.ActionScreenOn);
		    filter.AddAction(Intent.ActionUserPresent);
		    
		    screenReceiver = new ScreenReceiver();
		    RegisterReceiver(screenReceiver, filter);

            _orientationListener = new OrientationListener(this);

			Game.Activity = this;
		}
        /// <summary>
        /// OnCreate called when the activity is launched from cold or after the app
        /// has been killed due to a higher priority app needing the memory
        /// </summary>
        /// <param name='savedInstanceState'>
        /// Saved instance state.
        /// </param>
        protected override void OnCreate(Bundle savedInstanceState)
        {
            RequestWindowFeature(WindowFeatures.NoTitle);
            base.OnCreate(savedInstanceState);

            IntentFilter filter = new IntentFilter();

            filter.AddAction(Intent.ActionScreenOff);
            filter.AddAction(Intent.ActionScreenOn);
            filter.AddAction(Intent.ActionUserPresent);

            screenReceiver = new ScreenReceiver();
            RegisterReceiver(screenReceiver, filter);

            _orientationListener = new OrientationListener(this);

            Game.Activity = this;
        }
		/// <summary>
		/// OnCreate called when the activity is launched from cold or after the app
		/// has been killed due to a higher priority app needing the memory
		/// </summary>
		/// <param name='savedInstanceState'>
		/// Saved instance state.
		/// </param>
		protected override void OnCreate (Bundle savedInstanceState)
		{
			base.OnCreate (savedInstanceState);
			o = new OrientationListener(this);	
			if (o.CanDetectOrientation())
			{
				o.Enable();				
			}					

			IntentFilter filter = new IntentFilter();
		    filter.AddAction(Intent.ActionScreenOff);
		    filter.AddAction(Intent.ActionScreenOn);
		    filter.AddAction(Intent.ActionUserPresent);
		    
		    screenReceiver = new ScreenReceiver();
		    RegisterReceiver(screenReceiver, filter);

            RequestWindowFeature(WindowFeatures.NoTitle);
		}
        /// <summary>
        /// OnCreate called when the activity is launched from cold or after the app
        /// has been killed due to a higher priority app needing the memory
        /// </summary>
        /// <param name='savedInstanceState'>
        /// Saved instance state.
        /// </param>
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            o = new OrientationListener(this);
            if (o.CanDetectOrientation())
            {
                o.Enable();
            }

            IntentFilter filter = new IntentFilter();

            filter.AddAction(Intent.ActionScreenOff);
            filter.AddAction(Intent.ActionScreenOn);
            filter.AddAction(Intent.ActionUserPresent);

            screenReceiver = new ScreenReceiver();
            RegisterReceiver(screenReceiver, filter);

            RequestWindowFeature(WindowFeatures.NoTitle);
        }