public bool IsFriend(Gamer gamer) { if (gamer == null) { throw new ArgumentNullException(); } if (gamer.IsDisposed) { throw new ObjectDisposedException(gamer.ToString()); } bool flag = false; foreach (Gamer gamer1 in this.friendCollection) { if (gamer1.Gamertag == gamer.Gamertag) { flag = true; } } return(flag); }
public bool IsFriend(Gamer gamer) { if (gamer == null) { throw new ArgumentNullException(); } if (gamer.IsDisposed) { throw new ObjectDisposedException(gamer.ToString()); } bool found = false; foreach (FriendGamer f in friendCollection) { if (f.Gamertag == gamer.Gamertag) { found = true; } } return(found); }
public bool IsFriend (Gamer gamer) { if ( gamer == null ) throw new ArgumentNullException(); if ( gamer.IsDisposed ) throw new ObjectDisposedException(gamer.ToString()); bool found = false; foreach(FriendGamer f in friendCollection) { if ( f.Gamertag == gamer.Gamertag ) { found = true; } } return found; }
public bool IsFriend(Gamer gamer) { if (gamer == null) throw new ArgumentNullException(); if (gamer.IsDisposed) throw new ObjectDisposedException(gamer.ToString()); bool flag = false; foreach (Gamer gamer1 in this.friendCollection) { if (gamer1.Gamertag == gamer.Gamertag) flag = true; } return flag; }