public bool Equals(XInputGamepad rhs) { return (Buttons == rhs.Buttons && LeftTrigger == rhs.LeftTrigger && RightTrigger == rhs.RightTrigger && LeftThumbX == rhs.LeftThumbX && LeftThumbY == rhs.LeftThumbY && RightThumbX == rhs.RightThumbX && RightThumbY == rhs.RightThumbY); }
public bool Equals(XInputGamepad rhs) { return Buttons == rhs.Buttons && LeftTrigger == rhs.LeftTrigger && RightTrigger == rhs.RightTrigger && LeftThumbX == rhs.LeftThumbX && LeftThumbY == rhs.LeftThumbY && RightThumbX == rhs.RightThumbX && RightThumbY == rhs.RightThumbY; }