/// <summary> /// Constructs a new ShellFileSystemFolder object given a folder path /// </summary> /// <param name="path">The folder path</param> /// <remarks>ShellFileSystemFolder created from the given folder path.</remarks> public static ShellFileSystemFolder FromFolderPath(string path) { // Get the absolute path string absPath = ShellHelper.GetAbsolutePath(path); // Make sure this is valid if (!Directory.Exists(absPath)) { throw new DirectoryNotFoundException( string.Format(System.Globalization.CultureInfo.InvariantCulture, LocalizedMessages.FilePathNotExist, path)); } ShellFileSystemFolder folder = new ShellFileSystemFolder(); try { folder.ParsingName = absPath; return folder; } catch { folder.Dispose(); throw; } }
public static ShellFileSystemFolder FromFolderPath(string path) { // Get the absolute path string absPath = ShellHelper.GetAbsolutePath(path); // Make sure this is valid if(!Directory.Exists(absPath)) throw new DirectoryNotFoundException(string.Format("The given path does not exist ({0})", path)); ShellFileSystemFolder folder = new ShellFileSystemFolder(); folder.ParsingName = absPath; return folder; }
/// <summary> /// Constructs a new ShellFileSystemFolder object given a folder path /// </summary> /// <param name="path">The folder path</param> /// <remarks>ShellFileSystemFolder created from the given folder path.</remarks> public static ShellFileSystemFolder FromFolderPath(string path) { // Get the absolute path string absPath = ShellHelper.GetAbsolutePath(path); // Make sure this is valid if (!Directory.Exists(absPath)) { throw new DirectoryNotFoundException( string.Format(System.Globalization.CultureInfo.InvariantCulture, LocalizedMessages.FilePathNotExist, path)); } ShellFileSystemFolder folder = new ShellFileSystemFolder(); try { folder.ParsingName = absPath; return(folder); } catch { folder.Dispose(); throw; } }