/// <summary> /// Finds a messagebox string on a messagebox. /// </summary> /// <param name="hwnd">The windows handle of the dialog</param> /// <param name="unmanagedMemoryLocation">A pointer to the memorylocation the string will be written to</param> /// <returns>True if found.</returns> private static bool FindMessageBoxString(IntPtr hwnd, IntPtr unmanagedMemoryLocation) { StringBuilder sb = new StringBuilder(512); NativeMethods.GetClassName(hwnd, sb, sb.Capacity); if (sb.ToString().ToLower().Contains("static")) { StringBuilder windowText = new StringBuilder(2048); NativeMethods.GetWindowText(hwnd, windowText, windowText.Capacity); if (windowText.Length > 0) { IntPtr stringAsPtr = IntPtr.Zero; try { stringAsPtr = Marshal.StringToHGlobalAnsi(windowText.ToString()); char[] stringAsArray = windowText.ToString().ToCharArray(); // Since unicode characters are copied check if we are out of the allocated length. // If not add the end terminating zero. if ((2 * stringAsArray.Length) + 1 < 2048) { Marshal.Copy(stringAsArray, 0, unmanagedMemoryLocation, stringAsArray.Length); Marshal.WriteInt32(unmanagedMemoryLocation, 2 * stringAsArray.Length, 0); } } finally { if (stringAsPtr != IntPtr.Zero) { Marshal.FreeHGlobal(stringAsPtr); } } return(false); } } return(true); }
/// <summary> /// This is the thread method. /// </summary> private void HandleDialogBoxes() { // No synchronization numberOfDialogsToWaitFor since it is readonly IntPtr[] hwnds = new IntPtr[this.numberOfDialogsToWaitFor]; bool[] dialogBoxCloseResults = new bool[this.numberOfDialogsToWaitFor]; try { // Signal that we started lock (Mutex) { this.threadStarted.Set(); } // The loop will be exited either if a message is send by the caller thread or if we found the dialog. If a message box text is specified the loop will not exit until the dialog is found. bool stayInLoop = true; int dialogBoxesToWaitFor = 1; while (stayInLoop) { int hwndIndex = dialogBoxesToWaitFor - 1; // We need to lock since the caller might set context to null. lock (Mutex) { if (this.exitThread) { break; } // We protect the shell too from reentrency. this.uiShell.GetDialogOwnerHwnd(out hwnds[hwndIndex]); } if (hwnds[hwndIndex] != IntPtr.Zero) { StringBuilder windowClassName = new StringBuilder(256); NativeMethods.GetClassName(hwnds[hwndIndex], windowClassName, windowClassName.Capacity); // The #32770 is the class name of a messagebox dialog. if (windowClassName.ToString().Contains("#32770")) { IntPtr unmanagedMemoryLocation = IntPtr.Zero; string dialogBoxText = String.Empty; try { unmanagedMemoryLocation = Marshal.AllocHGlobal(10 * 1024); NativeMethods.EnumChildWindows(hwnds[hwndIndex], new NativeMethods.CallBack(FindMessageBoxString), unmanagedMemoryLocation); dialogBoxText = Marshal.PtrToStringUni(unmanagedMemoryLocation); } finally { if (unmanagedMemoryLocation != IntPtr.Zero) { Marshal.FreeHGlobal(unmanagedMemoryLocation); } } lock (Mutex) { // Since this is running on the main thread be sure that we close the dialog. bool dialogCloseResult = false; if (this.buttonAction != 0) { dialogCloseResult = NativeMethods.EndDialog(hwnds[hwndIndex], this.buttonAction); } // Check if we have found the right dialog box. if (String.IsNullOrEmpty(this.expectedDialogBoxText) || (!String.IsNullOrEmpty(dialogBoxText) && String.Compare(this.expectedDialogBoxText, dialogBoxText.Trim(), StringComparison.OrdinalIgnoreCase) == 0)) { dialogBoxCloseResults[hwndIndex] = dialogCloseResult; if (dialogBoxesToWaitFor++ >= this.numberOfDialogsToWaitFor) { stayInLoop = false; } } } } } } } finally { //Let the main thread run a possible close command. System.Threading.Thread.Sleep(2000); foreach (IntPtr hwnd in hwnds) { // At this point the dialog should be closed, if not attempt to close it. if (hwnd != IntPtr.Zero) { NativeMethods.SendMessage(hwnd, NativeMethods.WM_CLOSE, 0, new IntPtr(0)); } } lock (Mutex) { // Be optimistic. this.dialogBoxCloseResult = true; for (int i = 0; i < dialogBoxCloseResults.Length; i++) { if (!dialogBoxCloseResults[i]) { this.dialogBoxCloseResult = false; break; } } this.threadDone.Set(); } } }