/// <summary> /// Verifies whether control is visible /// </summary> /// <param name="viewName"></param> /// <param name="controlName"></param> /// <param name="waitTime"></param> /// <param name="dynamicVariable"></param> /// <returns>true:control visible on screen;false:not visible</returns> public static bool VerifyControlVisible(string viewName, string controlName, int waitTime = WaitTime.DefaultWaitTime, string dynamicVariable = "") { Logger.InsertLogLine("Verify Control visible - Control: " + controlName + " in View : " + viewName); bool ControlVisible = false; Control control = PopulateControl(viewName, controlName, dynamicVariable); XamlButton xamlButton = new XamlButton(xamlAppWindow); foreach (string key in control.SearchProperties.Keys) { xamlButton.SearchProperties.Add(key, control.SearchProperties[key]); } xamlButton.WindowTitles.Add(windowName); xamlButton.WaitForControlExist(waitTime); Point point = new Point(); ControlVisible = xamlButton.TryGetClickablePoint(out point); return ControlVisible; }
/// <summary> /// Double Clicks specific screen coordinates /// </summary> /// <param name="x1"></param> /// <param name="y1"></param> public static void DoubleClick(int x1, int y1) { Logger.InsertLogLine("Double Click on coordinates X1: " + x1.ToString() + "Y1: " + y1.ToString()); Point point1 = new Point(x1, y1); Gesture.DoubleTap(point1); }
/// <summary> /// Stretch the screen at specific coordinates /// </summary> /// <param name="x1">x pos1</param> /// <param name="y1">y pos 1</param> /// <param name="x2">x pos2 to slide</param> /// <param name="y2">y pos2 to slide</param> /// <param name="distance">distance to stretch</param> public static void Stretch(int x1, int y1, int x2, int y2, uint distance) { Logger.InsertLogLine("Stretch on coordinates X1: " + x1.ToString() + "Y1: " + y1.ToString() + " to coordinates X2:" + x2.ToString() + "Y2:" + y2.ToString() + "Unit distance:" + distance.ToString()); Point point1 = new Point(x1, y1); Point point2 = new Point(x2, y2); Gesture.Stretch(point1, point2, distance); }
/// <summary> /// Stretch a control available /// </summary> /// <param name="viewName">from controls.xml</param> /// <param name="controlName">from controls.xml</param> /// <param name="relativeX1">initial pos x</param> /// <param name="relativeY1">initial pos y</param> /// <param name="relativeX2">relative pos x</param> /// <param name="relativeY2">relative pos x</param> /// <param name="distance">distance to stretch</param> /// <param name="waitTime"></param> /// <param name="dynamicVariable"></param> public static void StrechControl(string viewName, string controlName, int relativeX1, int relativeY1, int relativeX2, int relativeY2, uint distance, int waitTime = WaitTime.DefaultWaitTime, string dynamicVariable = "") { Logger.InsertLogLine("Double Click on control: " + controlName + " in View : " + viewName + "Relative pos X1: " + relativeX1.ToString() + "Y1: " + relativeY1.ToString() + " to relative pos X2:" + relativeX2.ToString() + "relativeY2:" + relativeY2.ToString() + "Unit distance:" + distance.ToString()); Point point1 = new Point(relativeX1, relativeY1); Point point2 = new Point(relativeX2, relativeY2); Control control = PopulateControl(viewName, controlName, dynamicVariable); xamlControl = GetXamlControl(control, dynamicVariable, waitTime); Gesture.Stretch(xamlControl, point1, point2, distance); }
/// <summary> /// Slides the screen /// </summary> /// <param name="x1">x pos1</param> /// <param name="y1">y pos 1</param> /// <param name="x2">x pos2 to slide</param> /// <param name="y2">y pos2 to slide</param> public static void Slide(int x1, int y1, int x2, int y2) { Logger.InsertLogLine("Slide on coordinates X1: " + x1.ToString() + "Y1: " + y1.ToString() + " to coordinates X2:" + x2.ToString() + "Y2:" + y2.ToString()); Point point1 = new Point(x1, y1); Point point2 = new Point(x2, y2); Gesture.Slide(point1, point2); }
public static void PressHold(int x1, int y1) { Logger.InsertLogLine("PressHold on coordinates X1: " + x1.ToString() + "Y1: " + y1.ToString()); Point point1 = new Point(x1, y1); Gesture.PressAndHold(point1); }
/// <summary> /// Move the mouse to a specific point /// </summary> /// <param name="pointX">int: x position</param> /// <param name="pointY">int: y position</param> public static void MouseMoveToAPosition(int pointX, int pointY) { Point point1 = new Point(pointX, pointY); Mouse.Hover(point1); }