protected virtual void OnProjectPropertyChanged(ProjectPropertyChangedArgs e) { var t = ProjectPropertyChanged; if (t != null) { t(this, e); } }
private void OnProjectPropertyChanged(object sender, ProjectPropertyChangedArgs args) { // In theory here we should decide if we have to invalidate the group according with the kind of property // that is changed. InvalidateGroup(); }
protected virtual void Project_OnProjectPropertyChanged(object sender, ProjectPropertyChangedArgs e) { }
protected virtual void OnProjectPropertyChanged(ProjectPropertyChangedArgs e) { var t = ProjectPropertyChanged; if (t != null) t(this, e); }
internal virtual void Project_OnProjectPropertyChanged(object sender, ProjectPropertyChangedArgs e) { }
protected virtual void Project_OnProjectPropertyChanged(object sender, ProjectPropertyChangedArgs e) { ; // handled in subclasses }