private void Bootstrapper_ApplyComplete(object sender, ApplyCompleteEventArgs e) { if (e.Status != 0) { BootstrapperManager.Instance.SetupExitState = Result.Cancel; } this.Invoke((MethodInvoker)delegate { DialogManager.Instance.Go<ExitDialog>(); }); }
/// <summary>Called when the engine has completed installing the bundle.</summary> /// <param name="args">The arguments of the event.</param> protected override void OnApplyComplete(Wix.ApplyCompleteEventArgs args) { this.LogBootstrapperEnterEvent(args, "ApplyComplete"); WPFBootstrapperEventArgs <Wix.ApplyCompleteEventArgs> cancelArgs = new WPFBootstrapperEventArgs <Wix.ApplyCompleteEventArgs>(args); this.TryInvoke(new Action(() => { this.model.OnApplyComplete(cancelArgs); })); if (!cancelArgs.Cancel) { base.OnApplyComplete(cancelArgs.Arguments); } this.LogBootstrapperLeaveEvent(null, "ApplyComplete"); }
/// <summary>Called when the engine has completed installing the bundle.</summary> /// <param name="args">The arguments of the event.</param> protected override void OnApplyComplete(Wix.ApplyCompleteEventArgs args) { LogVerbose("Enter Method: OnApplyComplete"); WPFBootstrapperEventArgs <Wix.ApplyCompleteEventArgs> cancelArgs = new WPFBootstrapperEventArgs <Wix.ApplyCompleteEventArgs>(args); TryInvoke(new Action(() => { _mainWindow.OnApplyComplete(cancelArgs); })); if (!cancelArgs.Cancel) { Threading.Dispatcher.ExitAllFrames(); Engine.Quit(args.Status); base.OnApplyComplete(cancelArgs.Arguments); } LogVerbose("Leaving Method: OnApplyComplete"); }
private void ApplyComplete(object sender, ApplyCompleteEventArgs e) { Cursor = Cursors.Arrow; BaseModel.Result = e.Status; // remember the final result of the apply. BaseModel.UploadLogEntry("Install", "Action {0} completed, result = {1}", BaseModel.PlannedAction, e.Status); // If we're not in Full UI mode, we need to alert the dispatcher to stop and close the window for passive. if (Display.Full != BaseModel.Command.Display) { // If its passive, send a message to the window to close. if (Display.Passive == BaseModel.Command.Display) { Logger.Verbose("Automatically closing the window for non-interactive install"); Dispatcher.BeginInvoke((Action)(() => View.Close())); } else { Dispatcher.InvokeShutdown(); } } else if (Hresult.Succeeded(e.Status) && InstallActions.UpdateReplace == BaseModel.PlannedAction) // if we successfully applied an update close the window since the new Bundle should be running now. { Logger.Standard("Automatically closing the window since update successful."); Dispatcher.BeginInvoke((Action)(() => Close(e.Status))); } // Set the state to applied or failed unless the state has already been set back to the preapply state // which means we need to show the UI as it was before the apply started. if (InstallationState == PreApplyState) return; Logger.Error("Installation state ({0}) != pre-apply state ({1})", InstallationState, PreApplyState); if (!Hresult.Succeeded(e.Status)) { InstallationState = InstallationState.Failed; return; } Logger.Error("Planned action = {0}", BaseModel.PlannedAction); InstallationState = BaseModel.PlannedAction.SuccessState; }
private void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { _completionSource.TrySetResult(true); }
private void ApplyComplete(object sender, ApplyCompleteEventArgs e) { WixBA.Model.Result = e.Status; // remember the final result of the apply. // If we're not in Full UI mode, we need to alert the dispatcher to stop and close the window for passive. if (Bootstrapper.Display.Full != WixBA.Model.Command.Display) { // If its passive, send a message to the window to close. if (Bootstrapper.Display.Passive == WixBA.Model.Command.Display) { WixBA.Model.Engine.Log(LogLevel.Verbose, "Automatically closing the window for non-interactive install"); WixBA.Dispatcher.BeginInvoke((Action)delegate() { WixBA.View.Close(); } ); } else { WixBA.Dispatcher.InvokeShutdown(); } } else if (Hresult.Succeeded(e.Status) && LaunchAction.UpdateReplace == WixBA.Model.PlannedAction) // if we successfully applied an update close the window since the new Bundle should be running now. { WixBA.Model.Engine.Log(LogLevel.Verbose, "Automatically closing the window since update successful."); WixBA.Dispatcher.BeginInvoke((Action)delegate() { WixBA.View.Close(); } ); } // Set the state to applied or failed unless the state has already been set back to the preapply state // which means we need to show the UI as it was before the apply started. if (this.root.InstallState != this.root.PreApplyState) { this.root.InstallState = Hresult.Succeeded(e.Status) ? InstallationState.Applied : InstallationState.Failed; } }
/// <summary> /// Called when the engine has completed installing the bundle. /// </summary> /// <param name="args">Additional arguments for this event.</param> protected virtual void OnApplyComplete(ApplyCompleteEventArgs args) { EventHandler<ApplyCompleteEventArgs> handler = this.ApplyComplete; if (null != handler) { handler(this, args); } }
Result IBootstrapperApplication.OnApplyComplete(int hrStatus, ApplyRestart restart) { ApplyCompleteEventArgs args = new ApplyCompleteEventArgs(hrStatus, restart); this.OnApplyComplete(args); this.applying = false; return args.Result; }
private void ApplyComplete(object sender, ApplyCompleteEventArgs e) { // If we're not in Full UI mode, we need to alert the dispatcher to stop and close the window for passive. if (ba.Command.Display != Display.Full) { // If its passive, send a message to the window to close. if (ba.Command.Display == Display.Passive) { ba.Engine.Log(LogLevel.Verbose, "Automatically closing the window for non-interactive install"); this.TryClose(); } else { Application.Current.Shutdown(); } } // Set the state to applied or failed unless the state has already been set back to the preapply state // which means we need to show the UI as it was before the apply started. if (this.State != this.PreApplyState) { this.State = HResultSucceeded(e.Status) ? InstallationState.Applied : InstallationState.Failed; } }
/// <summary> /// Method that gets invoked when the Bootstrapper ApplyComplete event is fired. /// This is called after a bundle installation has completed. Make sure we updated the view. /// </summary> private void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { IsThinking = false; InstallEnabled = false; UninstallEnabled = false; }
/// <summary> /// Method that gets invoked when the Bootstrapper ApplyComplete event is fired. /// This is called after a bundle installation has completed. Make sure we updated the view. /// </summary> void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { done.Set(); }
private void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { ExitCode = e.Status; if (_installer.Command.Display != Display.Full) { _engine.Log(LogLevel.Verbose, Resources.AutomaticallyExitForNonInteractiveMode); _mainVmFactory.GetViewModelInstance().Shutdown(ExitCode); } Reboot = e.Restart != ApplyRestart.None; if (!HResult.Succeeded(e.Status)) { if (_mainVmFactory.GetViewModelInstance().Cancelled) { Cancel(); } else { Fail(); } } }
/// <summary> /// Method that gets invoked when the Bootstrapper ApplyComplete event is fired. /// This is called after a bundle installation has completed. Make sure we updated the view. /// </summary> void ManagedBA_ApplyComplete(object sender, ApplyCompleteEventArgs e) { done.Set(); }
private void ApplyComplete(object sender, ApplyCompleteEventArgs e) { // If we're not in Full UI mode, we need to alert the dispatcher to stop and close the window for passive. if (Display.Full != Bootstrapper.Model.Command.Display) { // If its passive, send a message to the window to close. if (Display.Passive == Bootstrapper.Model.Command.Display) { Bootstrapper.Model.Engine.Log(LogLevel.Verbose, "Automatically closing the window for non-interactive install"); Bootstrapper.Dispatcher.BeginInvoke((Action)(() => Bootstrapper.View.Close())); } else Bootstrapper.Dispatcher.InvokeShutdown(); } // Set the state to applied or failed unless the state has already been set back to the preapply state // which means we need to show the UI as it was before the apply started. if (_root.State != _root.PreApplyState) _root.State = Hresult.Succeeded(e.Status) ? InstallationState.Applied : InstallationState.Failed; }
void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { IsThinking = false; IsInstallEnabled = false; IsUninstallEnabled = false; HeaderText = "Готово"; }
void ApplyComplete(object sender, ApplyCompleteEventArgs e) { FiresecUX.Model.Result = e.Status; // remember the final result of the apply. // If we're not in Full UI mode, we need to alert the dispatcher to stop and close the window for passive. if (Microsoft.Tools.WindowsInstallerXml.Bootstrapper.Display.Full != FiresecUX.Model.Command.Display) { // If its passive, send a message to the window to close. if (Microsoft.Tools.WindowsInstallerXml.Bootstrapper.Display.Passive == FiresecUX.Model.Command.Display) { FiresecUX.Model.Engine.Log(LogLevel.Verbose, "Automatically closing the window for non-interactive install"); FiresecUX.Dispatcher.BeginInvoke((Action)delegate() { FiresecUX.View.Close(); } ); } else { FiresecUX.Dispatcher.InvokeShutdown(); } } // Set the state to applied or failed unless the state has already been set back to the preapply state // which means we need to show the UI as it was before the apply started. if (_root.State != _root.PreApplyState) { _root.State = Hresult.Succeeded(e.Status) ? InstallationState.Applied : InstallationState.Failed; } }
/// <summary> /// Method that gets invoked when the Bootstrapper ApplyComplete event is fired. /// This is called after a bundle installation has completed. Make sure we updated the view. /// </summary> void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { this.SetupExitState = e.Result; }
/// <summary> /// Method that gets invoked when the Bootstrapper ApplyComplete event is fired. /// This is called after a bundle installation has completed. Make sure we updated the view. /// </summary> void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { IsBusy = false; InstallEnabled = false; UninstallEnabled = false; }
private void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { if (_installer.Command.Display == Display.Full) { _isValid = true; _applyProgress = 100; ComponentProgress = 100; _mainVmFactory.GetViewModelInstance().MoveNextCommand.Execute(null); } }
private void OnApplyComplete(object sender, ApplyCompleteEventArgs e) { IsApplying = false; }