// BreakStatement protected internal override bool Walk(BreakStatement node) { ExitState exit = PeekStatement(node.Statement); exit.And(_bits); return true; }
protected internal override bool Walk(BreakStatement node) { return DisallowControlFlowInVoidExpression(); }
// BreakStatement private void DefaultWalk(BreakStatement node) { Walk(node); PostWalk(node); }
protected internal override bool Walk(BreakStatement node) { if (_nesting == 0 && _switch == 0) { _result.Break = true; } return true; }
protected internal override bool Walk(BreakStatement node) { return(DisallowControlFlowInVoidExpression()); }
// BreakStatement private void Dump(BreakStatement node) { Out(".break;", Flow.NewLine); }